Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I don't know if you're considering feature suggestions at all, but it would be really cool if designated "milestones" of collecting numbers of creatures in a category gave you rewards of some kind, either from just detecting how many entries are in your dex or interacting with an object/npc who can give quests checking your progress at specific milestones.
Someone mentioned a "shiny charm" - which may have been a joke given this mod's clear inspiration, but it would actually be pretty cool if scanning every unique/rare variety of monster(at least from vanilla) gave you an item that made it more likely for rare variants of unique monsters to spawn while you're carrying it.