Arma 3
49 ratings
Lost And Found (SP/COOP)
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop
Scenario Type: Infantry, Vehicles
Scenario Map: Malden 2035
DLC: Apex
Tags: Tag Review
File Size
Posted
Updated
198.984 KB
Nov 4, 2022 @ 10:16am
May 30, 2023 @ 9:14am
2 Change Notes ( view )
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Lost And Found (SP/COOP)

In 2 collections by BlackFox
BlackFox's Arma 3 Scenarios
67 items
BlackFox's Special Operations
17 items
Description
One of our UGVs lost connection while on patrol. Follow it's trail to find out what happened to it and eliminate any potential saboteurs.

Lead fire team Bravo on a search for a UGV lost on patrol. Be careful as you might not be alone in the area.

Objectives in the mission are as follows:

-Find and reconnect lost UGV by following chemical lights left in it's path.

-Eliminate any intruders in area of operation. After you find UGV it can be used to complete this task more easily.



NO MODS OR DLC REQUIERED.
FOR WESTERN SAHARA REQUIREMENT COMPATIBILITY DATA SHOULD DO FINE.
You can download said data as mod by clicking here.


This mission possess two unique mechanics:
-Ability to call salvo of flares to iluminate area in your line of sight (by pressing "3" key).
-Ability to command your team to enable/disable gun lights to either hide your team or light up your foes (by pressing "4" key).


Procedural generation is used in the mission to make it fresh and interesting on every playthrough.
This mission has something like 12 layouts not counting randomize enemy patrol routes and spawn points.


COOP mode is available for up to 4 players.

This scenario takes between 12 - 20 minutes to complete.
15 Comments
marco.toppy Jan 1 @ 10:33pm 
No problem. I cant understand your instructions. Thanks. :steamhappy:
BlackFox  [author] Jan 1 @ 10:25pm 
marco.toppy That's why there is option to switch them back on using support menu.
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!:steamfacepalm:
marco.toppy Jan 1 @ 6:44pm 
At end of chimical lights, eliminates enemies, the chimical lights were turn off and i dont found any UVG to connect. I waste 30 minutes looking for it !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! :steamfacepalm:
[It's]DJ_OMG! May 12, 2024 @ 3:28pm 
AI inside rocks
BlackFox  [author] Jun 26, 2023 @ 1:42am 
KrZo , it's more than okay. I don't expect any one to like everything I've made. :>
At the beginning I didn't expect anyone to like anything so. XD
KrZo Jun 25, 2023 @ 12:49pm 
Interesting mission, but your others are much better.
At the end I couldn't find the last AI then I quit - had no patience: Maybe the bot glitched into the rock or so, don't know.
However, I want to be fair, so I cannot rate it positive this time. Sorry bro.
BlackFox  [author] May 30, 2023 @ 9:15am 
I think I fixed it. No more dissapearing lights. Now if that happens you can just relight them.
.pnslv May 27, 2023 @ 2:57pm 
Me too have a problems with chemlights that went out
BlackFox  [author] Mar 29, 2023 @ 8:25am 
hm.... :|
I will look into this. Not gonna lie. I didn't know about it and this is first time someone mentions this is the comments so big thanks. :>
JPAB97S | Kiosk Mar 29, 2023 @ 7:28am 
No, I went over the rocks, I was looking at the chemlights to figure out where they were leading, and suddenly they all went out.

At first I thought maybe it just glitched out due to the amount of lights being rendered (I pressed 3 by accident a lot due to the command menu haha), but I reverted to previous save a couple of times and the chemlights went out every single time.

I'm not sure how you placed or scripted the chemlights, but the ones you throw (and place through 3den) do have a limited lifetime.