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I'll test this soonish but treaty port has become more reasonable since then.
at some point the treaty port owner needs to have a strictly higher rank than the "treaty loser" for the treaty port effect to trigger.
So France, unmodded, can no longer siphon goods from the British market at game start.
There still many cases where the starting treaty ports have effects though. Let me know if you'd like this to be updated.
In a new game, the event fires off within 1 day.
In a save game, the event fires without notice at the end of the week.
Gibraltar for example was banned from having overland trade with spain, so having it as a treaty port is very silly
But even for ports that WAS used as a trade-privilege port, the mechanics of the game is way overkill.
Instead of lowered tariffs you get NO tariffs
And instead of being able to siphon goods nearing the treaty port, you get to siphon ALL goods from a market.
(I should point out you can go on to create new treaty port with this mod once the original ones are removed.