Victoria 3

Victoria 3

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No Starting Treaty Ports
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Oct 31, 2022 @ 9:02am
Nov 9, 2022 @ 10:21am
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No Starting Treaty Ports

Description
Alert: according to a user, this mod may also remove all Chilean and Argentinian claims in South America which were introduced in patch 1.2. I have not verified this




On game start, there are seven treaty ports across the game. To the best of my knowledge these are ahistorical with the first treaty ports being a product of the First Opium War, so this mod removes them entirely and they function as regular trade nodes without the extra benefit. Unfortunately, the only way this can be accomplished is if these tiny one-province states are incorporated rather than unincorporated on game start. This mod therefore means this is true and they will save you a whopping 50 bureaucracy and probably some pennies in tax money.

Currently this mod turns these empire's ports into regular ones:

FRANCE IN PONDICHERRY (EAST INDIA)
PORTUGUESE IN MACAO (CHINA)
PORTUGUESE IN NOVA GOA (WEST INDIA)
BRITAIN IN GIBRALTAR
BRITAIN IN ACCRA (WEST AFRICA)
BRITAIN IN SINGAPORE
Baluchistan Oman gone


This mod changes the 00_states.txt file. Any mod that also changes this file may conflict with it.

It was inspired by a reddit post [https://www.reddit.com/r/victoria3/comments/yhrjto/france_is_op_because_they_have_british_market/] that attributes France's atypical ability to grow in strength to this treaty port, and my own knowledge on the subject of treaty ports historically.
23 Comments
Arthur Apr 20, 2023 @ 8:42am 
@ Zlobenia : Thank you for your work on this game. Your idea to remove these inconsistencies is a good one.

I'd like to bring to your attention though that your mod also removes all Chilean and Argentinian claims in South America which were introduced in patch 1.2. Don't know if there are any newly introduced claims affected elsewhere.

Best regards
Zlobenia  [author] Nov 10, 2022 @ 12:53am 
Sorry! I know you did and I forgot. Mucho gracias
arenam Nov 9, 2022 @ 11:44pm 
"thanks for reminding me: omani baluchistan treaty status removed"

Hey, I said it first :steamsad: !
Zlobenia  [author] Nov 9, 2022 @ 10:24am 
thanks for reminding me: omani baluchistan treaty status removed. goodnight sweet prince
Cauchemar Nov 9, 2022 @ 10:06am 
You missed the Omani one in Pakistan
Zlobenia  [author] Nov 7, 2022 @ 2:21pm 
Maybe try reading the description before you criticise my reading lmao
COBSON Nov 7, 2022 @ 1:32pm 
i dont know what books youre reading but all of those places are historically accurate
arenam Nov 3, 2022 @ 1:23am 
Ah and there's also Gwador, owned by Oman, that's not covered by this mod yet.
arenam Nov 3, 2022 @ 12:58am 
Hey! So I did a tiny amount of research into Macau, and I think it did function as a treaty port.

To quote the dev' diary about what a vic3 treaty port is:

"Treaty ports are a means to ensure that you have access to a national market despite such embargoes and tariffs. They are a wedge in the barriers to trade another nation may put up so the goods may be funneled out of the market. Treaty ports have the special function that they permit the bypassing of embargoes and tariffs set in land adjacent markets through trading"

I certainly agree that Pondicherry/Goa as treaty ports is ridiculous, since you can't start smuggling coal out of the Brits through it if they embargo you or something, but Macau makes just a much sense as HK as a treaty port, since it's smack dab in front of the pearl river delta, making it very hard to enforce any crackdown on smuggling with whoever controls the hinterland (overwhelmingly China, so no overseas market funny business like with Indian ports)
Nothingtoseehere Nov 2, 2022 @ 4:41am 
Thanks @Zlobenia