Sid Meier's Civilization V

Sid Meier's Civilization V

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Units - Colonists and Pioneers - Settlers of midgame
   
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Etiquetas: Other, Units
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18 JUL 2014 a las 19:59
21 JUL 2014 a las 4:51
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Units - Colonists and Pioneers - Settlers of midgame

Descripción
Adds the Pioneer and the Colonist: Midgame and lategame settlers that founds cities with additional population, territory and buildings. turn into a workers upon founding a city. Unlocks at Compass and biology. Spanish conquistadors found cities like Pioneers. The settler becomes obsolete when the pioneer is unlocked.

If you like expanding, Check out my previous mod, balancing Liberty to be on par with Tradition:
http://steamcommunity.com/sharedfile.../?id=251628203

Requires one of the expansions to work.

Thanks to wHoward for tips and help, and the community patch project guys in general for letting me use bits of their code in this mod.

Enjoy!
34 comentarios
Latex Santa 4 MAR a las 6:21 
@Martin
When I last used these units, they started up cities with larger populations and several basic buildings already built. Either this is the way the mod is intended to work, or that was something from another mod. I recommend testing it for yourself as well. The farther you are along in the tech tree when you found a city using a colonist or pioneer, the more pre-built buildings the city comes with.
Martin 25 JUN 2023 a las 9:55 
Doesn't use unfortunately. The colonist and pioneer are simply more expensive settlers but provide nothing extra when building a city.
BurgerAttacker  [autor] 25 JUN 2022 a las 18:59 
@bobbyandassociate I still use it from time to time and it works fine. Also, the AI uses the units
ropestring3 23 JUN 2022 a las 14:31 
to anyone trying nowadays, doesnt work
ropestring3 19 JUN 2022 a las 9:29 
does the ai utilize these units?
BurgerAttacker  [autor] 26 AGO 2019 a las 9:28 
Yes
Lucius, the Heavenly Dragon 18 AGO 2019 a las 19:30 
By one of the Expansions, I'm assuming you mean BNW or GnK right?
I'm just asking to make sure.
Sputnikiski 23 MAY 2016 a las 5:05 
hi layelaye, I'm having a problem with the mod, everytime i found a new city the city doesn't pop up. It fully functions and such, but none of the buildings are there.
pls halp
BurgerAttacker  [autor] 27 SEP 2015 a las 7:05 
no, a normal city
tequt 25 SEP 2015 a las 1:53 
Does the colony become a puppet city?