Sid Meier's Civilization V

Sid Meier's Civilization V

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Units - Colonists and Pioneers - Settlers of midgame
   
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Tags: Other, Units
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3.631 KB
Jul 18, 2014 @ 7:59pm
Jul 21, 2014 @ 4:51am
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Units - Colonists and Pioneers - Settlers of midgame

Description
Adds the Pioneer and the Colonist: Midgame and lategame settlers that founds cities with additional population, territory and buildings. turn into a workers upon founding a city. Unlocks at Compass and biology. Spanish conquistadors found cities like Pioneers. The settler becomes obsolete when the pioneer is unlocked.

If you like expanding, Check out my previous mod, balancing Liberty to be on par with Tradition:
http://steamcommunity.com/sharedfile.../?id=251628203

Requires one of the expansions to work.

Thanks to wHoward for tips and help, and the community patch project guys in general for letting me use bits of their code in this mod.

Enjoy!
34 Comments
Latex Santa Mar 4 @ 6:21am 
@Martin
When I last used these units, they started up cities with larger populations and several basic buildings already built. Either this is the way the mod is intended to work, or that was something from another mod. I recommend testing it for yourself as well. The farther you are along in the tech tree when you found a city using a colonist or pioneer, the more pre-built buildings the city comes with.
Martin Jun 25, 2023 @ 9:55am 
Doesn't use unfortunately. The colonist and pioneer are simply more expensive settlers but provide nothing extra when building a city.
BurgerAttacker  [author] Jun 25, 2022 @ 6:59pm 
@bobbyandassociate I still use it from time to time and it works fine. Also, the AI uses the units
ropestring3 Jun 23, 2022 @ 2:31pm 
to anyone trying nowadays, doesnt work
ropestring3 Jun 19, 2022 @ 9:29am 
does the ai utilize these units?
BurgerAttacker  [author] Aug 26, 2019 @ 9:28am 
Yes
Lucius, the Heavenly Dragon Aug 18, 2019 @ 7:30pm 
By one of the Expansions, I'm assuming you mean BNW or GnK right?
I'm just asking to make sure.
Sputnikiski May 23, 2016 @ 5:05am 
hi layelaye, I'm having a problem with the mod, everytime i found a new city the city doesn't pop up. It fully functions and such, but none of the buildings are there.
pls halp
BurgerAttacker  [author] Sep 27, 2015 @ 7:05am 
no, a normal city
tequt Sep 25, 2015 @ 1:53am 
Does the colony become a puppet city?