Sid Meier's Civilization V

Sid Meier's Civilization V

46 beoordelingen
Units - Colonists and Pioneers - Settlers of midgame
   
Prijs
Toevoegen aan favorieten
Toegevoegd aan favorieten
Verwijderen uit favorieten
Tags: Other, Units
Bestandsgrootte
Geplaatst op
Bijgewerkt op
3.631 KB
18 jul 2014 om 19:59
21 jul 2014 om 4:51
6 wijzigingsnotities (weergeven)

Abonneren om te downloaden
Units - Colonists and Pioneers - Settlers of midgame

Omschrijving
Adds the Pioneer and the Colonist: Midgame and lategame settlers that founds cities with additional population, territory and buildings. turn into a workers upon founding a city. Unlocks at Compass and biology. Spanish conquistadors found cities like Pioneers. The settler becomes obsolete when the pioneer is unlocked.

If you like expanding, Check out my previous mod, balancing Liberty to be on par with Tradition:
http://steamcommunity.com/sharedfile.../?id=251628203

Requires one of the expansions to work.

Thanks to wHoward for tips and help, and the community patch project guys in general for letting me use bits of their code in this mod.

Enjoy!
34 opmerkingen
Latex Santa 4 mrt om 6:21 
@Martin
When I last used these units, they started up cities with larger populations and several basic buildings already built. Either this is the way the mod is intended to work, or that was something from another mod. I recommend testing it for yourself as well. The farther you are along in the tech tree when you found a city using a colonist or pioneer, the more pre-built buildings the city comes with.
Martin 25 jun 2023 om 9:55 
Doesn't use unfortunately. The colonist and pioneer are simply more expensive settlers but provide nothing extra when building a city.
BurgerAttacker  [auteur] 25 jun 2022 om 18:59 
@bobbyandassociate I still use it from time to time and it works fine. Also, the AI uses the units
ropestring3 23 jun 2022 om 14:31 
to anyone trying nowadays, doesnt work
ropestring3 19 jun 2022 om 9:29 
does the ai utilize these units?
BurgerAttacker  [auteur] 26 aug 2019 om 9:28 
Yes
Lucius, the Heavenly Dragon 18 aug 2019 om 19:30 
By one of the Expansions, I'm assuming you mean BNW or GnK right?
I'm just asking to make sure.
Sputnikiski 23 mei 2016 om 5:05 
hi layelaye, I'm having a problem with the mod, everytime i found a new city the city doesn't pop up. It fully functions and such, but none of the buildings are there.
pls halp
BurgerAttacker  [auteur] 27 sep 2015 om 7:05 
no, a normal city
tequt 25 sep 2015 om 1:53 
Does the colony become a puppet city?