Nainstalovat Steam
přihlásit se
|
jazyk
简体中文 (Zjednodušená čínština)
繁體中文 (Tradiční čínština)
日本語 (Japonština)
한국어 (Korejština)
ไทย (Thajština)
български (Bulharština)
Dansk (Dánština)
Deutsch (Němčina)
English (Angličtina)
Español-España (Evropská španělština)
Español-Latinoamérica (Latin. španělština)
Ελληνικά (Řečtina)
Français (Francouzština)
Italiano (Italština)
Bahasa Indonesia (Indonéština)
Magyar (Maďarština)
Nederlands (Nizozemština)
Norsk (Norština)
Polski (Polština)
Português (Evropská portugalština)
Português-Brasil (Brazilská portugalština)
Română (Rumunština)
Русский (Ruština)
Suomi (Finština)
Svenska (Švédština)
Türkçe (Turečtina)
Tiếng Việt (Vietnamština)
Українська (Ukrajinština)
Nahlásit problém s překladem
pretty sure this would work out if the baserace was still "human" and only the genes saurid ones, like it is with all those xeno races.
as of now, the scenario is broken as a scenario and should either be deleted or repaired.
btw i've restarted the saurid mother scenario, the psychopathy-bug is history now. curious rn if it fixes the siblingship to have set a saurid pawn as husband that got left behind (tho reuinioned before hatching)
the 4 hatchlings ain't siblings, all are just half-sisters, so as if milady get impregnated by 4 different guys at the very same moment; this doesn't suit the scenario-text at all.
trying to fix that with character editor isn't really possible because there are barely any saurid pawns existing in the world before encountering them - and if i encounter them, they are alive (and female).
i may be a bit spoiled by your usual work, but this seems not very thought through...?