tModLoader

tModLoader

43 ratings
Gerd's Lab
   
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Mod Features: New Content
Mod Side: Both
tModLoader Version: 1.4.3, 1.4.4
Language: English
File Size
Posted
Updated
58.759 MB
Oct 26, 2022 @ 4:53pm
Apr 1 @ 11:49am
35 Change Notes ( view )

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Gerd's Lab

Description
<Gerd's Lab>
This mod only aims to add content, with no clear specific goal. Yeah, that's it.

You may find references to multiple inside jokes, games, shows, people, etc.

Current Progress:
- 163 Weapons for your enjoyment across progression (18 magic, 67 melee, 72 ranged, 5 summon and 1 multiclass)
- 11 Armors to defend yourself from foes
- A lot of accessories to increase your power in combat
- 2 Town NPCs you'll meet through your journey
- 3 Bosses to battle and defeat

Contributiors: (Directly or Indirectly influencing the mod)
- Lunziestella (Made the theme for Trerios, taken from a giveaway of old songs for her own mod)
- Spectra (Created the theme for Jack)
- extra (Sound effects for Acheron and Jack, along some weapon sound effects)
- Rockman Zeta (Play Shards of Atheria, helped coding some things I just couldn't have figured out)
- Nalyddd & Aequus team (As an open source mod, some parts of code have been taken to create things you see in it)
- Kerm (R.I.P Pellucid mod, may Radiant mod succeed, custom gun code & visuals from Pellucid)
- Spazmatanium, An Agent of Chaos, icey, Snith Nord Darth Bathrobe (Very good friends, i began modding thanks to wanting to make something for us to play)
- Ebon & Braycoe (Modder friends, they have been helpful in very niche issues, along ideas and inspiration)
- Y'all who have given feedback on the mod, it helps me see bugs i didn't find or think of durning development.

And of course, You for reading all of this, or not, that you play the mod is enough for me.

For suggestions, bug reports or questions join the discord server: https://discord.gg/b7UpgT8Fn7
or you can make a new discussion in the workshop page if you don't have a discord account or don't want to make one.
Originally posted by tModLoader:
Developed By Mr.Gerd26, Spectra, Rockman Zeta, extra
Popular Discussions View All (2)
5
Jun 20, 2023 @ 8:40am
You can use this to report bugs too tbh
Mr. Gerd26
36 Comments
Mr. Gerd26  [author] Mar 28 @ 1:04pm 
Trerios only appears "underground", meaning if you reach the caverns or underworld there'd be no issues, I have gotten plenty of requests to decrease it's spawnrate, and I will be changing it next update to lower the chance of Trerios immediately spawning when you step into a mountain earlygame
Keiflan Mar 28 @ 7:25am 
I just started a new world and the enemy Trerios appears to me all the time (about 3 times an hour). I don't know if it's the mix of mods I have or what, but I think it would be solved by making the enemy only appear when some condition is met. how to kill "x" boss or get "x" amount of life
Mr. Gerd26  [author] Mar 14 @ 6:28pm 
boss checklist support will arrive whenever I feel like porting that section of the mod, and updating it to use the new boss checklist code, thanks for playing :steamhappy:
F a c u g a n d Mar 13 @ 9:16am 
boss check list does not read the bosses... by the way i really love your mod :er_heart::er_heart::er_heart:
Mr. Gerd26  [author] Feb 15 @ 4:37am 
No they do not get crafted into the soul of eternity *yet*
axtri Feb 14 @ 9:13am 
Does the enchantments add up to Soul of Eternity?
Daren Dark Feb 13 @ 11:51am 
:Roland:
Tiphereth Feb 9 @ 8:34pm 
:Roland:
Mr. Gerd26  [author] Jan 9 @ 12:39pm 
To TheClownsNose: It spawns in the underground (Dirt Background) very rarely, try utilizing water candles and battle potions
And to ❦Princess Detective Derpy❦: Yes, it is (mosty) compatible, the only issues there should be in multiplayer are:
- Held weapon projectiles used by other players appearing around yours (I have no idea how to fix this issue yer)
- And bosses like Acheron and Jack are very broken when there's more than one player nearby
Doseishy Jan 8 @ 10:26pm 
wondering if this is multiplayer compatible