RimWorld

RimWorld

221 ratings
Biotech Expansion - Ear Patch
   
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Mod, 1.4, 1.5, 1.6
File Size
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Updated
794.067 KB
Oct 24, 2022 @ 8:29pm
Jun 11 @ 4:50pm
6 Change Notes ( view )

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Biotech Expansion - Ear Patch

Description
Converts ear color to hair instead of skin color! Only works on Biotech Expansion ears!
21 Comments
The Guardian Fox Apr 9, 2024 @ 6:41am 
Thank you <3
Lennoxicon  [author] Apr 8, 2024 @ 10:38pm 
1.5 Unstable - Should now work for 1.5
The Guardian Fox Apr 4, 2024 @ 1:09pm 
Error in 1.5. Any chance for an update?
Tactical Drongo Jun 7, 2023 @ 12:45pm 
is there something like this that would make furskin the skincolor instead of hair color?
Lumine May 30, 2023 @ 7:34pm 
HAHAHAHA
Bustly May 16, 2023 @ 1:00pm 
most sane rimworld player below
ZombieBisque Dec 9, 2022 @ 12:53pm 
This no longer seems to be working? It's back to using the skin color for ears instead of the hair color.
Beansprout Nov 30, 2022 @ 5:45pm 
WAIT I FIGURED IT OUT!
@Lennoxite, if you include a patch operation to add <useSkinShader>false</useSkinShader> to the graphicData section for each ear type, that should fix the reddish/brownish discoloration issue. :)

(Thanks to the [LTS]Xenotech mod for the code I referenced for that information!)
Beansprout Nov 30, 2022 @ 5:09pm 
Concerning the discoloration issue: For some reason other gene mods like AFU Cosmetic Genes and [LTS]Xenotech are not affected by the reddish/brownish effect that happens when Character Editor is installed.
However, when I tried patching the AFU Cosmetic Genes textures to replace the Mammalia ones, the results came out with correct AFU textures but the same reddish/brownish hue. So the issue is not with the colorType alone, but some other factors as well.

So there might be a weird interaction between Biotech Expansion and Character Editor specifically? I can't identify the issue with my current knowledge.
< blank > Nov 30, 2022 @ 3:50am 
Ah, that's what it is. So is the only fix is to just remove it from my game?