Total War: WARHAMMER III

Total War: WARHAMMER III

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Empire Levy
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Tags: mod
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426.485 KB
Oct 20, 2022 @ 12:09pm
Mar 25 @ 2:51pm
15 Change Notes ( view )

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Empire Levy

Description
"Where march you, men of Reikland, where carry you halberd and sword... We march to war for our Emperor, and Sigmar our savior and lord... Tomorrow we go to war, to face the hordes of Chaos... Tomorrow we will be buried, in cold graves that await us... And when the fighting is done, and the sun goes down at night... Hear my prayers, save my soul, and take me to Sigmar's Light..."
—Old soldier's song from Reikland



This mod is adding a new levy recruitment mechanic for Free Compagny Militias and Flagellants. In lore levy are raised by the local authority or gathered by the local represenation of faith. To reflect that both units can be raised in a seperate pool depending on buildings and provincial growth :

Free Company Militia
  • Every Empire province starts with a small pool of FCM units
  • You can grow the local cap and replenishment chance by upgrading your province main settlement
  • For balance, the local pool is limited and raised units from a region not under your control will get only half their HP
  • Any settlement you are conquering outside of the Empire will gain a local pool once you've rebuild or upgrade the main settlement

Flagellants
  • Recruitment unlocked by getting worship buildings
  • You can grow the local cap and replenishment chance by upgrading the worship buildging chain
  • Volkmar is starting with a small local flagellant pool

Needs a new game.

Being a new mechanic, any feedback is welcome 🙂
Thanks to Steph for the script help <3

As always, thanks to our small community on Discord that does not stop feeding crazy ideas to make and improve mods.

If you want to share your ideas, lore discussions or just see what we are up to, join us on Discord [discord.gg].

[discord.gg]

Everything I do is for my own use and for the community, but if you want to support my work, you can still buy me a beer via my Patreon[www.patreon.com] :)

[www.patreon.com]
Popular Discussions View All (1)
1
Dec 13, 2024 @ 12:18pm
Expanding Levy System
zane0
52 Comments
vargasguerrero113 Feb 10 @ 3:22am 
i uninstalled it because i wanted to try a different style of campaign and now i always have a logo of the mecanic raise the dead at the bottom while playing empire, i do not know why, somebody tell me how to resolve this please
Joey_Mangz Aug 28, 2024 @ 3:16am 
doesnt work for Elspeth...
mikeybaka May 17, 2024 @ 4:21am 
Elspeth cant use it currently ( I think)
Pamparampampamparam May 1, 2024 @ 9:47am 
Archers would be a good addition to round out the levies, given their basic armament and non-State Troop affiliation.
Norvegicus Feb 3, 2024 @ 3:26am 
Is there a way to lower hiring costs?
DriftedFalcon Nov 27, 2023 @ 11:12am 
Huge fan of your mod. I was wondering if there are any plans to bring this system to other factions. I totally get it if you don't plan to, but it's just such a neat concept.
Xoudad  [author] Jun 13, 2023 @ 12:48am 
It doesn't rn no
Betamax Jun 12, 2023 @ 7:58am 
Does this work for RoC?
Xoudad  [author] May 26, 2023 @ 1:58am 
Updated for 3.1
☬The Maharaja of Punjab☬ Apr 11, 2023 @ 9:03pm 
Why is this labbled as a graphical mod?