RimWorld

RimWorld

401 ratings
Watchtowers
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Mod, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
663.175 KB
Oct 19, 2022 @ 2:03pm
Jul 27 @ 8:54am
9 Change Notes ( view )

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Watchtowers

Description
Since it's hard to test everything by myself this mod is in beta and I need your help, please report everything unusual and, of course, any errors

Adds watchtowers from which you can shoot behind walls and other buildings all while reducing cover of enemies the closer they are to a watchtower
Roofs can block LoS, thick roofs block LoS as if they are of infinite height

"Isn't it OP?"
Yes, I believe it is in fact OP. Not only Rimworld wasn't build around shooting through walls but like in case with embrasures mods AI gets a little lost. This in mind I see it as a roleplaying accessory, and not a balanced addition to the game.

Should not break saves on add and on delete, though it's better to deconstruct all watchtowers first

In my tests it did not tank performance, if it does for you I'll see what I can do

Combat Extended incompatible (watchtowers lose their properties), but I'd like to change that

Licensed under MIT https://opensource.org/licenses/MIT

Github planned

Credit

Huge thanks to SirLalaPyon (one of the people who made beautiful Medieval Overhaul!)
and spkymrvk (whom I commissioned some texture work from)
for their help with making this mod more beautiful!
Popular Discussions View All (2)
7
Sep 4, 2024 @ 6:57am
Bugs and conflicts
Dartstriker
2
Oct 1 @ 3:02pm
CE Fix
Alice (She/Her)
168 Comments
vexxn0va Sep 30 @ 3:38am 
To clarify, the fog of war mod I use is "Real Fog of War"
vexxn0va Sep 30 @ 3:36am 
Ah, fog of war is actually a mod! Personally I love these types of mods but if my pawns can't see past the walls it's impossible to use as intended, there are only 2 fog of war mods from what I know of and one is in CAI-5000, the other is a standalone fog of war mod (the one I use), sorry if I was unclear!
Dartstriker  [author] Sep 27 @ 4:58am 
That is a good question @vexxn0va, I'm not sure. FoW is not present in dev quicktest, so I never checked
Will do, @Sab
vexxn0va Sep 27 @ 4:55am 
does this work for fog of war?
Sab Sep 26 @ 2:24pm 
Hi, I hope you're doing well, love the mod! Could you change the tech level to medieval for 1.5 as well?
TheMangaFox Sep 23 @ 2:25am 
I cant use it. how to get my pawns up on the tower?
Dartstriker  [author] Aug 28 @ 1:14am 
From the thumbnail. It also supports different color cloth.
Enemies "climb" towers and attack pawns directly. I've yet to teach AI that destroying towers does help.
Futstub Aug 28 @ 12:12am 
Do they use the texture from the thumbnail or from the pics in the workshop?
Also enemies can just attack and destroy them to get your pawns down, right? It's not like they become invulnerable from melee or something?
Earl of Wessex Jul 27 @ 2:01pm 
Cheers, @Dartstriker! Really appreciate it!
Dartstriker  [author] Jul 27 @ 8:55am 
Nevermind, changed it to medieval for 1.6 and onward. Will change for older versions on demand.