Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
But, then, the FNF skins... they're definitely soft, like pushing down on a bubble of bubble wrap (that's prefect for me), but the hitsounds are usually still the default, and of course, it's hard to know where in time the notes are due to the per-column note colors. The skins also carry negative connotations, because the FNF community is just so... controversial. I'm definitely not part of the FNF community, I think it's fallen off hard, but I still like the game itself. As such, adding some "real rhythm gamer" properties to the default FNF skin can possibly help remedy these connotations.
That's why this skin exists! I'm surprised people feel the same way I do about the FNF skins!