RimWorld

RimWorld

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Hungerstopper
   
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Mod, 1.3, 1.4
File Size
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580.914 KB
Oct 10, 2022 @ 10:08pm
Nov 24, 2022 @ 5:20pm
2 Change Notes ( view )
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Hungerstopper

Description
I saw there was a Sleepstopper mod, but no equivalent for hunger. So, here you go!
AFAIK the disablesNeeds property is locked behind Royalty, so you will need it for the mod to actually work.
13 Comments
Aitor Aug 5, 2024 @ 3:37pm 
i saw a gene mod that fixed the hunger at 90% permanently, that may be a solution for that problem
mayonnaise  [author] Nov 29, 2022 @ 2:21pm 
apologies for the bugs, i didn't realize disabling hunger like this would cause a problem. will redo will i get the time and interest.
Vardath Nov 29, 2022 @ 2:01pm 
Done and keeping an eye on this space for an update.
mayonnaise  [author] Nov 29, 2022 @ 11:15am 
hmmmmm. i'm going to have to redo this sometime, it seems. for now, remove the mod from your modlist...
Vardath Nov 28, 2022 @ 10:43pm 
Oh so it is this that causes the missing caravan buttons...
Vardath Nov 28, 2022 @ 10:43pm 
https://gist.github.com/146a58697d6ea7cbfa57735915f2b03a

There's some error in the log when I open the game.
theothersteve7 Nov 24, 2022 @ 8:07pm 
Disabling hunger this way is known to cause issues. Most mods work around it by instead slowing hunger to a tiny percentage.
mayonnaise  [author] Nov 24, 2022 @ 9:25am 
huh. weird. do you have any mods that affect caravans or implants installed? if so, maybe try removing those first. if it's really my mod then it miiiight be above my current abilities to fix. might need weird C# code.
Tildemancer Nov 24, 2022 @ 1:05am 
Looks like installing this into a pawn removes all options from a caravan on the world map for some reason if the only pawn in a caravan has a hungerstopper. Not entirely sure what's up with that or if it's a different mod's conflict, but my console isn't throwing any errors, just isolated this through CharacterEditor.
Victor Oct 22, 2022 @ 5:30pm 
Looks like this would be pretty awesome with the Biotech DLC