Total War: WARHAMMER III

Total War: WARHAMMER III

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Knightly Orders of Morr and Bassiano Dutra
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26.468 MB
Oct 9, 2022 @ 6:54pm
Apr 5 @ 9:50am
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Knightly Orders of Morr and Bassiano Dutra

Description
Welcome to the Knightly Orders of Morr. This mod is dedicated to all the various Knightly Orders associated with Morr, the Old God of the dead. It includes the High and Chivalric Order of Deserved Rest, more commonly known as the Knights of the Raven, their sister order, the Black Guard of Morr, the Order of the Black Rose and the Order of the Sacred Scythe.

There are several new Landmark buildings, all taken from the Lore, scattered throughout the Empire and Tilea, such as the Black Sepulchre in Altdorf, the Theatre of Ravens in Luccini, the Castle of Monte Negro in Riffrafa, the Abbey of Aethelbert the Vigilant in Stirland, and several Knightly Chapterhouses in the eastern regions of the Empire.

It also Introduces the Legendary Hero, Grand Commander of the Fellowship of the Shroud Bassiano Dutra
This mod is heavily inspired by various WFRP books.

What's in the mod:
NEW Legendary Hero
Bassiano Dutra is the ancient but still powerful Grand Commander of the Fellowship of the Shroud. Once a priest of Morr, he was nearly killed by a Vampire but a miracle saved his life, and Dutra became convinced that it was a sign from Morr that he had a special mission to combat the undead.

Dutra has a specialised set of skills for combating Undead, and giving him a series of powerful battle prayers. He is also a lore of Death caster and a decent duellist. He is recruited via the "Mission from Morr" mission

9 new units



1. Black Guard of Morr (Halberds)
2. Black Guard of Morr (Crossbows))

The Black guard are excellent defensive units, ideal for holding a line and wearing down the enemy.

3. Knights of the Raven (Bows)
4. Knights of the Raven (Greatswords)
5. Knights of the Raven (Lances)

All the Knights of the Raven cause terror and carry weapons blessed by the priests of Morr, hence they have magical, flaming attacks.

The Knights of the Raven and the Black guard of Morr are recruitable from their Headquarters, The Blessed Abbey of Aethelbert the Vigilant, a fortified abbey built of granite and slate on the Stir River bordering Stirland and Sylvania.The Fortified Abbey is located in the region of Mordheim and provides walls and a formidable garrison, as well as public order and untainted bonuses.

6. Knights of the Black Rose
7. Foot Knights of the Black Rose

These are classic heavy shock cavalry with the wedge formation and a massive charge bonus. The dismounted version are armed with heavy flanged maces.
They are recruitable from the Order of the Black Rose Chapterhouse in Krugenheim.

8. Knights of the Sacred Scythe
9. Knights of the Sacred Scythe (Dual Scythes)

Mid tier heavy cavalry, relatively low charge bonus, but come with armour piercing and can discourage enemies with their fearsome scythes and skull masks, and they have vanguard deployment.

They are recruitable from the Order of the Sacred Scythe Chapterhouse in Flensburg. Be warned, the citizens of the empire despise the Sacred Scythes for their extreme zeal, so building their chapterhouse will not please the locals.

2 Regiments of Renown

10. Ostland Black Guard (Greatswords) Stubborn and grim men devoted to Morr, the Ostland Black guard wield their Zweihanders in great arcing strikes, bloodily repulsing any foe who attempts to attack them.

11. Brotherhood of the Shroud (Knights of Morr) The secretive Inner Circle of the Knights of Morr is made up of the Cult's finest Imperial and Tilean Knights Templar. Riding the powerful Demigryphs into battle they reap a bloody harvest for the God of the Dead.

6 New Buildings
The Abbey of Blessed Aethelbert the Vigilant, Mordheim
The Black Sepulchre, Altdorf
The Theatre of Ravens, Luccini
The Castle of Monte Negro, Miragliano
Order of the Black Rose Chapterhouse, Talabheim
Order of the Sacred Scythe Chapterhouse, The Moot

Submods and Compatibilty

This mod is made to fit within the vanilla game. It is not intended to be compatible with SFO, Radious or any other overhaul mods and should not be used with them. Please do not ask about submods for these because i do not support them. If you wish to make such a submod please ask permission first.

Other submods, such as translation submods are very welcome, provided they conform to the regular rules and etiquette.
Acknowledgements
Special thanks to Stratovarius for his mission scripting help and to Khamar for his incredible unit cards and portraits. Please rate and favourite if you enjoy, and check out the other mods on my workshop! :)
265 Comments
[-ODM-] Loupi  [author] Apr 14 @ 3:34am 
thanks
Sblitcher (1) Apr 13 @ 12:36pm 
One minor inconvenience I spotted is: the "Battle Wizard" name tag disappears from the hero recruitment panel. I hope it gets addressed.

Other than that, great mod 👍
[-ODM-] Loupi  [author] Apr 5 @ 9:51am 
updated
[-ODM-] Loupi  [author] Mar 26 @ 10:22am 
yeah
The Iron Duke Mar 25 @ 11:40pm 
Can we get an update to 6.1. Would be nice if so.
Bantichai Jan 15 @ 9:57pm 
Great mod, there is one thing that I think should be fixed though. The RoR demigryph regiment, brotherhood of the shroud, they really should have "tier IV or tier V" on the unit icon instead of "tier III" since the rest of the demigrphys are at tier IV.
Bertong P! Jan 11 @ 2:38pm 
what submod to use to increase unit size?
[-ODM-] Loupi  [author] Dec 22, 2024 @ 7:15am 
updated
Jopanis Oct 25, 2024 @ 4:05am 
I know we have had problems before, for me doing a SFO submod of Bugman's Ranger without asking permission first, sorry again. Could I make a submod of this, please? :p2cube:
Mysthios Aug 23, 2024 @ 6:19am 
Nice, thanks for the update. Although I've just jumped into custom battle to test out the conflict with the "Legendary Characters [5.2]" mod and it's still there. Hope to get a fix for that. Thanks