Total War: WARHAMMER III

Total War: WARHAMMER III

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Dmitry Tzaryov for Praag (Ropsmenn Clan) v2
   
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Tags: mod
File Size
Posted
Updated
9.925 MB
Oct 8, 2022 @ 1:28am
Apr 10 @ 11:04pm
23 Change Notes ( view )

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Dmitry Tzaryov for Praag (Ropsmenn Clan) v2

Description
A continuation of v1: https://steamcommunity.com/sharedfiles/filedetails/?id=2871826524
(Does not require v1 to function, so only need to subscribe to one)

Alternative version without renaming the Ropsmenn Clan: https://steamcommunity.com/sharedfiles/filedetails/?id=2875814025

Changes from v1:
Renamed Ropsmenn Clan to Praag.
Praag is now a gunpowder focused faction. Construction Hall building chain increases ammunition for gunpowder units faction wide.
Dmitry has additional gunpowder themed abilities, and can dismount in battle if mounted on the campaign map.

As before, this mod is compatible with Mixu's Mixer, and frontend screenshot is taken with the Mixer active.

If ChaosRobie's The Old World is enabled, Dmitry will spawn for Tzaryovshchina instead of the Ropsmenn Clan. The Ropsmenn Clan will still retain the WH old diplomacy lines however. The corruption resistance is not implemented for Tzaryovshchina in The Old World (Praag/Ropsmenn Clan will still have it as it is bound to the faction), and an alternative faction effect will be added there in the future.

Known Issues:
Dmitry Tzaryov's shield model colour randomises on the campaign map and when dismounted. Dismounting animation isn't a smooth transition. He is also slightly perturbed by separating from his mount, taking a -2 to leadership after doing so.

Enjoy!

Thanks to the following:
Frodo for the RPFM and Ole for the AssetEditor tools to make this all possible
The Total War Modding website
Da Modding Den
Aexrael Dex for the general replacement script
Cryswar for the new unit/character guides
Mixu for the faction unlocker frameworks
Marthenil for the "Selfie" tool
Snek for the idea from the Boyar variant mod
ChaosRobie for The Old World
52 Comments
HAMLET Apr 18 @ 1:29am 
Kislev
medusa0  [author] Jan 18 @ 8:19pm 
@Ter0n:
Dmitry's VO does not have working voice lines for whoever is commanding them on the campaign map. But if you select an AI Dmitry on the campaign map, he will only say the "Kislev" line.
Regent Jan 18 @ 12:06am 
Is it just me or he doesn't talk at all?
medusa0  [author] Jan 5 @ 11:37am 
@Aatxe:
That fits! Thanks for the suggestion!
Aatxe Jan 5 @ 10:09am 
Have you thought about changing his '+5 when defending (Lord's army)' to '+5 when in own territory (Lord's army)'? Maybe even add the 10% phys res so it is like the Strongholder trait, which would befit him nicely?
hohi Dec 28, 2024 @ 12:53am 
kislev
MaskedDragon Dec 23, 2024 @ 7:17pm 
Kislev.

Also, thank you for this.
medusa0  [author] Nov 13, 2024 @ 9:01pm 
@Tunnel Snake:
I checked all my mods, they work with patch 5.3.1 without crashing at the very least. Do report if you find any issues however.
Tunnel Snake Nov 13, 2024 @ 12:37pm 
will you be continuing to update this mod to the newer version? i haven't tested to see if it still works or not
medusa0  [author] Sep 23, 2024 @ 8:05pm 
@BloodW0lf:
I do see options to revert back to earlier revisions under the Update tab. Do you need an older version to run on other platforms?