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Just add: BlowTorch=<number of units> to all recipes like so:
recipe Scrap Metal Sheet
{
Category : Welding,
SheetMetal=1,
BlowTorch=2,
keep WeldingMask,
Result : ScrapMetal=8,
OnGiveXP : Recipe.OnGiveXP.MetalWelding25,
Sound : BlowTorch,
Time : 60,
AnimNode : Disassemble,
}
I chose 2 for both scrap/craft Metal Sheet and 1 for the rest but you can of course use whatever you want.
build: 41.78.16
When making the mod's ini text file, instead of typing "use" one propane the authors instead typed "keep" one propane.