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i started a new game
will have a look if it happens there too
In error log, "Thing_Corpse_Mech_Militor166514", so something may be wrong with the save data. For now, I'll check out the muffalo's corpse.
i tried to butcher an animal at the butcher table.
it was a muffalo
Workbench used: crafting spot
Corpse used: Militor x2
Bill used: smash mechanoid
Test result: No errors
The materials for the Militor are set in Recipes_MechGestator_Light.xml in the RecipeDefs folder of the Biotech DLC under Name="LightMechanoidRecipe" on line 14. They are 50 steel, and are not affected by the patch included in the mod.
This is likely a compatibility issue with another mod.
This mod is patch-only, so changes are made at game start. If there are any mods in the game that modify bills using dlls, etc., they will be overwritten. If that dll does not contain a null check such as "if (products == null || products.Count == 0)," a NullReferenceException will be returned and an error will occur.
It is unclear from the error message you submitted which mod in your mod list is causing the conflict. Sorry I couldn't find a solution.
From the error, it looks like you're trying to process Corpse_Mech_Militor with CraftingSpot. I'll look into it.
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.AI.JobDriver.ReadyForNextToil_Patch1 (Verse.AI.JobDriver)
Verse.AI.JobDriver:TryActuallyStartNextToil ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.AI.JobDriver.ReadyForNextToil_Patch1 (Verse.AI.JobDriver)
Verse.AI.Toils_Recipe/<>c__DisplayClass2_0:<DoRecipeWork>b__2 (int)
Verse.AI.JobDriver:DriverTickInterval (int)
Verse.AI.Pawn_JobTracker:JobTrackerTickInterval (int)
Verse.Pawn:TickInterval (int)
Verse.Thing:DoTick ()
Verse.TickList:Tick ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.DoSingleTick_Patch4 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch1 (Verse.Game)
Verse.Root_Play:Update ()
i butchered a mufflo but didnt get any meat
i removed your mod and it was working again
part 1 of the error in my log:
JobDriver threw exception in toil FinishRecipeAndStartStoringProduct's initAction for pawn Astarion driver=JobDriver_DoBill (toilIndex=31) driver.job=(DoBill (Job_3140661) A = Thing_CraftingSpot65237 B = Thing_Corpse_Mech_Militor166514 C = (134, 0, 124) Giver = JobGiver_Work [workGiverDef: DoBillsUseCraftingSpot_SmashCorpseMechanoid_DesignationWorkGiver])
System.NullReferenceException: Object reference not set to an instance of an object
[Ref FFB58A53] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch3 (string)
Verse.AI.JobUtility:TryStartErrorRecoverJob (Verse.Pawn,string,System.Exception,Verse.AI.JobDriver)
Verse.AI.JobDriver:TryActuallyStartNextToil ()
v1.6.11
- Fixed update Mechanoid Upgrades mod patch.