Total War: WARHAMMER III

Total War: WARHAMMER III

65 ratings
Nakai The Wanderer, Spirit of Jungle, Avatar of Quetzl V2
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graphical
Tags: mod
File Size
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46.395 MB
Oct 2, 2022 @ 4:48am
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Nakai The Wanderer, Spirit of Jungle, Avatar of Quetzl V2

Description
Comme je l'avais évoqué précédemment, voilà un petit recolor du skin de Nakai. J'ai aussi enlevé quelques éléments pour avoir moins de clipping et j'ai changé son arme pour qu'elle soit plus simple et plus proche de l'original. Je voulais aussi que sa peau soit blanche mais je n'ai pas encore les connaissances nécessaire pour le faire. J'ai préféré ne pas faire une mise à jour du skin précédent comme ça vous avez le choix, je ferai ça pour tout mes reskins. Le prochain sera surement un skink ...

- Ce mod est un simple reskin, il ne change aucune statistique -


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As I mentioned earlier, here's a little recolor of Nakai's skin. I also removed some elements to have less clipping and changed his weapon to be simpler and closer to the original. I also wanted her skin to be white but I don't have the knowledge to do it yet. I preferred not to update the previous skin so you have the choice, I will do that for all my reskins. The next one will surely be a skink...

-This mod is a simple reskin, it does not change any stats-
12 Comments
Caos Oct 26, 2023 @ 4:51am 
Very good work !

Can you add a faction leader card and unit card please ?
Toxic Tubby Oct 23, 2022 @ 10:17am 
I really love this mod, but there seems to be no blood effects on the model, maybe there could be a conflict on my end, but having a clean model in middle of a fight seems out of place. Thank you for the amazing model, best one I have seen.
Fröb Oct 8, 2022 @ 1:52pm 
@Chad Skink: I took that info from there! :D But it's good to hear that you already have someone to help you out!
Chad Skink  [author] Oct 8, 2022 @ 1:50pm 
@Frob Don't worry I'm getting help from experts in "Da Modding Den" discord server ;)
Fröb Oct 8, 2022 @ 2:25am 
@Chad Skink: Regarding the textures you need a program which can save the .dds files with certain compressions. BC1 (sRGB, DX 10+) for base_colour and material_map. BC3 (linear, DXT5) for mask and normal. That's at least the current information which I got in this regard.

Regarding the animations I would be careful. Any changes in tables like the land_units_tables (where the animation set is linked) will cause your mod to be incompatible with other bigger mods like SFO or Radious.
Chad Skink  [author] Oct 8, 2022 @ 2:20am 
@Fröb Thanks a lot ! I will make card/porthole/faction leader portrait for all my reskin but right now I prefer to learn how to change texture and animation to make good reskin.
Chad Skink  [author] Oct 8, 2022 @ 2:18am 
@Vimorain Thanks ! I don't know if it's possible to do this for kroxigor tail. I can't try it right now because i'm finishing my Tehenhauin reskin but I will see if it's possible.
Fröb Oct 6, 2022 @ 4:25am 
That's a very cool looking and sadly underrated mod! I really like the helmet since it gives such a primeval feeling. :D

Though, with fitting unit card/porthole/faction leader portrait it would feel more complete.
Vimorain Oct 5, 2022 @ 11:24am 
it is cool mod but i wanna ask author @Chad Skink is it possible to make Kroxigors' tails longer? units and/or lords ? to make them look a bit more crocodilian ?
Fauxsteel Oct 3, 2022 @ 2:30pm 
Feel like this should have more upvotes. It's pretty cool.