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The mod adds several new items that you can use to skip the main part of the casting animations yes, directly going to the cast itself from the item you can put on your hotbar.
It also allows you to use the numeric keys while casting to directly select rocks (numbered left to right), which also saves time even if you use the normal staff :)
Back when the mod was made that was only a timed spell, so for sure it is related to that. Given the timer no longer makes sense to have for the config on this now I might change this once I get time to be a bit more useful, though I don't have too much time to deal with the slow Conan Exiles devkit editor right at the moment :)
The most common reason for a spell not actually casting is not meeting the requirements to use it, they all should work given you have the proper corruption and know the spell. Since the mod skips many steps of the spell animations i.e. the rocks, there is no place that prints out the error message sadly, since the class responsible for the floating rocks is where they do that :)
But if you have any issues it is also a good idea to test taking off the bracelet too in a safe place to retrieve your body, since sometimes the character data can bug out between game patches, so especially relevant if it worked before, then it will be respawned fresh and often such bugs be fixed.
@Manfred
Currently lava wall only has the instant cast items, they redid the spell at some point so the original configs were left alone after since the spell is a little bit underwhelming, but it would be possible to add some parameters to tune
After I removed your mod the wisp is still broken. I'm able to cast it once. When I then cast the spell to remove the wisp it disapears but then I'm not able to cast it again until I relog.
The cast animation will done but no wisp apears.
But if the updater is really broken this time I would think uploading the pak file you can get from steam locally might be the quickest way if you have access via filezilla like you mention, since it is the same files used on both server and client :)
@Celeantor: Have you used GPortal before or have any familiarity with how GPortal handles mods?