Total War: WARHAMMER III

Total War: WARHAMMER III

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Mercenary Heroes for the Order Races
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668.238 KB
Sep 21, 2022 @ 5:20pm
Nov 25, 2022 @ 6:11pm
23 Change Notes ( view )

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Mercenary Heroes for the Order Races

Description
DISCLAIMER: The required item is to fix some portholes and unit cards issues with a couple of the agents added. The mod will work fine without it. BE AWARE, using the submod will make this incompatible with mixu's unlocker. It's a choice, those who don't use the unlocker should suscribe to the awesome fix made by @OnePitchMan. Those who do, well, you might encounter one or two heroes not having the correct portrait, but they work fine in battle and in campaign.

Hi everyone, continuing with the same work on my other mod, this one i'll try to develop the most. The plan is to slowly add heroes to the different races that would in the lore ally with each other. For now here is the current list.

Empire: All the heroes can bre recruited since tier 3 on the tavern.

-Glade Captain.
-Paladin.
-High Elf Noble.
-Thane.
-Waystalker.
-Ogre Hunter.

Dwarfs: Can be recruited fro the tavern building tier 3.

-Paladin.
-High Elf Noble.
-Empire Captain.
-Alchemist.


Kislev: Can be recruited from the Ice Guard recruitment building.

-Warrior Priest.
-Glade Captain.
-Damsel.

Bretonnia: Can be recruited since tier 2 of the tavern building.

-Empire Captain.
-Thane.
-High Elf Noble.
-High Elf Fire Mage

High Elves: Can be recruited from the tier 3 Embassy.

-Warrior Priest.
-Glade Captain.
-Paladin.
-Empire Captain.
-Runesmith.

Cathay: Can bre recruited from the Caravan's Inn building

-Master Engineer.

Wood Elves:
Can recruit a dark elf sorceress of the lore of Dark. From their spellsinger building.

Lizardmen: Can be recruited from the public order buildings.

-Waystalker.
-Empire Captain.
-Paladin.

NEW CHANGES: The mod now provides to most order races some ancillaries from the other factions, when loreful (no dwarf brides for high elves, sorry).

Any requests i'll try and make them into the mod as long as they are loreful.

COMPATIBILITY.

Should be compatible with everything that doesn't change the locations of the heroes/buildings/effects used.

Save game compatible but you'll need to demolish the building and build it again for the hero pool to refresh. I recommend starting a new campaign.

Submod for Mixu's Slayer Hero as requested:
https://steamcommunity.com/sharedfiles/filedetails/?id=2866737719

Submod for Calm's Bruiser Hero as requested:
https://steamcommunity.com/sharedfiles/filedetails/?id=2872476052

Credit.
Thanks to the folks over at Da Modding Den for being so awesome.

Thanks to @六战的遮羞布 for helping me in figuring out what was causing the portraits issues.

Thumbnail Art.
Taken from Warhammer Quest the Adventure Card Game official site.

178 Comments
Kane Beckett May 20, 2024 @ 11:07am 
Is an update needed?
Vaeringjar Apr 8, 2023 @ 2:53pm 
is it compatible with the current game version?
Colithiel Mar 9, 2023 @ 11:11am 
Does this need an update?
Malloxfire Feb 10, 2023 @ 9:28pm 
Cool. Thanks for the mod.
Kou  [author] Feb 10, 2023 @ 6:51pm 
@Malloxfire Yes
Malloxfire Feb 10, 2023 @ 4:45pm 
Can the ai use this.
dbdonlon Jan 2, 2023 @ 9:15am 
Seems adding the Enable All Heroes (Shadow Wizard Fix) while using this mod for the Wood Elves turns all your Spellsingers into Patriarchs T-Posing on their mounts. I've tried this a couple times and get that result every time. Using it without the extra mod still works like it did, you just get a little goblin for the unit card pics and a Frostmaiden on the slider thingy when you are viewing a character. Annoying, but not a big deal.
Kou  [author] Jan 1, 2023 @ 8:34am 
Yes you should be able to
Anax Dec 31, 2022 @ 1:07pm 
can i use the bruiser submod with mixus?
Kou  [author] Dec 31, 2022 @ 12:43pm 
@山田かなみ Hey, i'm currently occupied with finishing all the characters variants mods for the HEs, been looking at this lately and when i'm done i plan to go back and improve this mod, probably re-release it, but that may take a while, just letting you know.

@Broly The Legendary Super Saiyan Yes it's a collateral effect that carries on from the HE races.

@Aemesh Yes, that can happen, it's addresed with the submod listed.

@Anax That might be because you are using Mixu's mod and this one with the sumod listed here. AS it says in the disclaimer in the description, when using the 3, these error occur, if you use mixu, use just this mod without the submod. If not, use both.