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i thing there's a modder who changed the <m_SpeedScale>CombatSpeed</m_SpeedScale> into <m_SpeedScale>1.30</m_SpeedScale> and that kind of remove the attack speed limits i guess
It now includes an estimation of the animation time.
It can therefore be used to compare weapons between themselves.
The combat speed is now constantly updated without the randomness.
Note that the animation is is not yet taken into account, that's why 2handed have such high speeds and one handed such a low speed.
Will be interesting to test a few outfits to see how much they make.