Stellaris

Stellaris

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[3.10]Gigas Stellar Manipulation: REBORN
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1.287 MB
Sep 16, 2022 @ 4:04pm
Nov 19, 2023 @ 11:30am
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[3.10]Gigas Stellar Manipulation: REBORN

Description
NOTE: I'm retired from modding at the moment so someone else may need to pick this up or make a patch at some point. I may come back around 2025 though

Updated to 3.10! May still be compat with 3.9, 3.8, 3.7 and 3.6 (changes were minimal and only to the resource interface, which should be overwritten anyways if you use a resource mod)

Heyo, this mod was abandoned so I've taken it up to do upkeep and what not! The original mod was made by Quol but he is the dead (not literally), so ya (his description below)


This submod for Gigastructural Engineering adds new systems centered around collecting and using stellar plasma to manipulate stars to a much higher degree







With a new ascension perk called Stellar Manipulation (requires tetradimensional engineering, star lifters and fusion supressors) you can unlock a new megastructure that can be built around any (vanilla or gigastructures) star to change it's size, either harvest it for stellar plasma, reducing it's size in the process, or inject plasma to increase it.
Stars can go all the down to a class T brown dwarf (needs to be ignited with a substellar compressor before being injected) all the way to a massive class O star



Another mechanic added is the systemcraft assembler, after attack moon and planetcraft printers the systemcraft printer is now here, locked behind 3 APs needing the stellar injector, Systemcraft and planetcraft printer techs you can build a systemcraft assembler capable of "printing" a systemcraft in one stage without needing to spend pops or make separate attack moons and planetcrafts. This systemcrafts are more expensive and take longer than usual but receive hull and fire rate buffs



And last but not least the O class systemcraft, can be built normally around a O class star (still uses pops and separate celestial crafts) or printed in one piece, at a much higher cost than a regular one this might vessel counts with a x5 stronger reactor capable of handling up to 15 erasure beams, more armor slots and more T and XL slots.

O class systemcrafts are unlocked by having the systemcraft hull upgrade tech and the tech for class O dysons
247 Comments
Kontaro May 14 @ 4:29pm 
so, this works on 3.12, but when installed i can no longer see negative mass or living metal rare resources
KaruSmuuti May 9 @ 7:56am 
@vamad695 Yeah, it worked in my small pack with ~35 mods on 3.11
akito0158 May 7 @ 3:06am 
@Mael
How about "More Megastructure Build Speed" mod?
It let you use high-cost edicts which buff your megastructure build speed +1000%~15000% & Supertensile Materials from job +300&~+3000%
vamad695 May 6 @ 9:53am 
Does this work with 3.11?
Mael Apr 7 @ 5:47pm 
Is there anyway you could make the time to assemble a systemcraft shorter, like a high cost repeatable tech or something? 5k+ days to assembly an O-class is kinda ridiculous IMO
E Apr 2 @ 1:36pm 
you wont even need weapons on a cluster craft your gonna kill your enemies with that things size
ArutamSartek Mar 31 @ 4:33pm 
Supercluster-craft when? :nuke:
PLMMJ Mar 26 @ 5:51pm 
Does this work still
BeastMaster64 Jan 25 @ 8:47am 
@DarknessxRisenx Data overflow repair and other extensions
DarknessxRisenx Jan 24 @ 11:18pm 
Anyway to fix the overflow of hull and shield issue?