Total War: WARHAMMER III

Total War: WARHAMMER III

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Global Trading - Starting trades setup (outdated)
   
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142.113 KB
Sep 13, 2022 @ 3:55am
Oct 2, 2022 @ 8:56am
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Global Trading - Starting trades setup (outdated)

Description
Last version included in my global starting situation mod with MCT integration, you can now chose the options you want to use.








Inspired by the mod Trading Colonies by thesniperdevil, i have grow it up to force some more commercial setup at start of your game based on the lore (and sometimes not really).

So, around the world through sea merchants or inland by faction allegiance, trade agreements are set to reflect this.


Note : some factions (and especially "leaders" as Reikland/Lothern) will gain an economy kickstart.

Note 2 : open to changes, for exemple i dont know if adding starting trade to Khemri or Skaven could be relevent (i think both should be too proud or too selfish to trade between them, but may be there things that could be done)


What it does :

- All Empire provinces trade with Reikland as thats the current empire capital.
- Reikland trade with Huntsmarshal to reflect expedition funding.
- Reikland trade with Volkmar to reflect expedition funding.

- All Bretonnian duchey trade with Courronne.
- Courronne trade with all crusader hosts as funding all bretonnian crusades.
- Lyonesse trade with Respance to fund her crusade.
- Aquitaine trade with Bordeleaux Errants to reflect expedition funding.

- All Athel Loren wood elves trade ot each others.

- All Ulthuan High Elves faction trade with Lothern.
- Lothern trade with both seafaring Fortresses (Dawn and Dusk) and both fortresses trade each others, to reflect supply line of High Elves marine.
- Lothern trade also with Eastern Colonies.
- Teclis trade with Saphery to reflect Order of Loremaster being fund by the White Tower of Hoeth.
- Imrik trade with Caledor to reflect expedition funding.

- All Dark Elves trade with Naggarond.
- Karond Kar trade with Rakarth and Lokhir as they gone to piracy.
- Cult of Pleasure trade with slaneshii faction Keeper of Bliss.

- All Dwarves (except isolated Kraka Drak, Karak Azorn, Spine of Sotek and Greybeard's Prospectors) trade with Karaz a Karak.
- Barakk Var trade with border princes Tilea and Estalia as part of the tilean sea traffic.
- Karak Azul trade with Thorek to reflect Karak Zorn reconstruction.

- All Cathayan loyal faction trade with Celestial Loyalists.
- Eastern Provinces trade with Mariemburg, Estalia and Lothern as open to stranger sea merchants.

- Western Provinces trade with Karaz a Karak, Border Princes and Tilea to simulate the ivory road (note they trade too with Thunderguts as ogre kingdom step of the merchant road in Pig Barter)

- Kislev and Praag trade with Erengrad.
- Erengrad also trade with Ostland as bordering merchand city.

- All Empire provinces trade with Mariemburg as Mariemburg is the trading platform of Empire export.
- Mariembug trade with Erengrad.
- Mariembug trade with vanaheimlings to reflect "civilised exchange" with some norscan.
- Mariembug trade with Tilea (and not with Estalia as Mariemburg/Estalia rivalry).
- Mariembug trade with Barrak Varr.
- Mariembug trade with Lothern.
- Mariembug trade with Drakenhof to reflect some "commercial infiltration" from Empire vampires

- New World Colonies trade with Tilea and Estalia.
- New World Colonies trade with Skeggie to reflect smugling between factions at war.

- Luthor Harkon trade with Vampire Coast Rebels to reflect smugling between factions at war.
- Aranessa trade with Tilea and Mariemburg to reflect smugling between factions at war.
- Eastern Provinces trade with Dead Flag Fleet to reflect smugling between factions at war.


21 Comments
Snvke_3yeS Aug 12, 2024 @ 12:36am 
update?
nikolay.sherstnev May 5, 2024 @ 2:21pm 
Update?
=[NK]= Col. Jack O'Neil Oct 22, 2023 @ 5:37am 
If you guys can list me all the new added factions and who they should be trading with, I can update the mod
Raging Gay Apr 4, 2023 @ 5:09am 
I subscibed becaz of the icon
YinYangTW Oct 21, 2022 @ 4:55pm 
Never mind I see now
YinYangTW Oct 21, 2022 @ 4:52pm 
I see this is outdated were you planning on updating this?
Sadge Oct 11, 2022 @ 6:36am 
Thanks!
Meuhoua  [author] Oct 11, 2022 @ 6:25am 
For military access thats that :

cm:force_grant_military_access("faction key", "faction key", true)

You can find script commands in this address :
https://chadvandy.github.io/tw_modding_resources/WH3/index.html
Sadge Oct 11, 2022 @ 5:37am 
I'd like to do something similar to this to force military access agreements for the Empire. Do you know where I can find that script file or command line?
Holy Fool Sehrael Sep 24, 2022 @ 10:37am 
On a sidenote, could you link your other mods? Since your profile is private we have no access to your workshop x)