Total War: WARHAMMER III

Total War: WARHAMMER III

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Better Invocation of Nehek
   
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overhaul
Tags: mod
File Size
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62.898 KB
Sep 10, 2022 @ 12:25pm
Sep 14, 2022 @ 7:51am
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Better Invocation of Nehek

Description
Ever found the Invocation of Nehek should be more powerful?
This mod boosted the Spell "Invocation of Nehek" for all Vampire Factions.

FEATURES:

Invocation of Nehek Normal Version:
0,75 % Heal per Second for 10 Seconds, affects all Units & Map Wide, Costs 3 Winds of Magic

Invocation of Nehek Overcast Version:
1,5 % Heal per Second for 12 Seconds, affects all Units & Map Wide, Costs 6 Winds of Magic

The healing Cap is risen to 100%.

Old Version / Totally OP Version
https://steamcommunity.com/sharedfiles/filedetails/?id=2862891459

Enjoy slaying these Mortals.
3 Comments
HotPizza87 Jul 30, 2024 @ 4:30pm 
Hello I like what you're doing but I really just want the same healing rate, duration and winds of magic cost as CA has decided but with all units in range to heal when the spell is overcast. This was how the spell worked before CA changed it to 4 units. I wouldn't mind the 4 units thing if units which were already healed to full couldn't be part of the 4, but alas they can, and that's why I want it to work the old way.
TestoTorsten  [author] Sep 14, 2022 @ 7:25am 
@ginshadow I tested it and found it too powerful myself. I'll tweak it down to a less powerful version and I'll upload this version as a new version and mark it as completely OP :)
Ginshadow Sep 13, 2022 @ 5:34pm 
yo buddy, nice mod, invocation of nehek is useful now^^ but i think it is maybe too much powerful