Total War: WARHAMMER III

Total War: WARHAMMER III

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Overcast Rune Magic
   
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Tags: mod
File Size
Posted
Updated
549.114 KB
Sep 10, 2022 @ 3:39am
Oct 18, 2022 @ 7:07am
2 Change Notes ( view )

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Overcast Rune Magic

Description
I really like the rune casting system, but I think some especially overcast runes are not really worth it. So i added some extra effects for some.

I just added some more effects to the overcast variants everything else, like cooldowns, duration and normal runes are the same.


Overcast Changes:

Rune of Negation: added perfect vigour for duration of the rune
Rune of Slowness: added a small damage over time effect
Rune of Speed: Effect is now mapwide, also added 1% vigour regeneration per second
Rune of Breaking: Added +50% Splash Damage modifier
Rune of Oath and Steel: No changes
Rune of Wrath and Ruin: No changes

Enjoy!
1 Comments
Morgrim Oct 19, 2022 @ 11:06am 
it seems its not compatible with another cool mod called Rune Magic Overhaul, that adds more units affected by the overcasted runes