Sid Meier's Civilization V

Sid Meier's Civilization V

29 ratings
MC's Brazil (Vargas)
   
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File Size
Posted
Updated
25.372 MB
Sep 7, 2022 @ 11:13pm
Mar 20 @ 1:37am
2 Change Notes ( view )

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MC's Brazil (Vargas)

In 1 collection by Pouakai
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70 items
Description

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One of the most iconic figures of 20th century Brazil, Getulio Vargas reigned for nearly twenty years as President, including the turbulent years of the Great Depression and World War II. Reforming all facets of the economy and crushing opposition, Vargas quickly became known as the Father of the Poor and has been revered long after his untimely death.



Supports:
Civ IV Traits | CulDiv | Ethnic Units | Hist. Religion | JFDLC | Map Labels | RED | Unique Cultural Influence | YnAEMP v25

Credits:
Darth: Art | Zharques: Text | Pouakai: Design, Code | Chrisy: Code
9 Comments
jamesnowenzhang Mar 28 @ 10:25am 
hello I seem to find the UA not working, could you have this fixed, I am reallly interested in playing this one!
tmxk2012917 Mar 20 @ 6:57am 
Thanks for your update. I find some text errors in the Text.xml file:

non-English characters in the tag:

[122050.609] Invalid Reference on Civilization_CityNames.CityName - "TXT_KEY_CITY_NAME_MC_BRAZIL_SANTO_ANDRÉ" does not exist in Language_en_US

incorrect spy tag:

[122050.625] Invalid Reference on Civilization_SpyNames.SpyName - "TXT_KEY_SPY_NAME_MC_BRAZIL_2" does not exist in Language_en_US


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As for Pedro's new UU, I got the following errors:

1. The definition of C15_GetGuildCity() cannot be found
2. Line 71, missing 'then'
3. Line 80, missing ')' just before ']'

Hope the information above can help.
Pouakai  [author] Mar 20 @ 1:37am 
Whoops, my bad - have just pushed an update to fix the dummy buildings, and will look more into Pedro's UU. Thanks for the heads up!
tmxk2012917 Mar 9 @ 2:51pm 
Also, I think Pedro's new UU does not work. No Great Person points when the UU is disbanded
tmxk2012917 Mar 9 @ 9:31am 
in the lua file, the 4 variables are actually the same.

local iDoFDummy = GameInfoTypes["BUILDING_"] -- +5% Culture and Production

local iUUProductionDummy = GameInfoTypes["BUILDING_"] -- Uses the table Unit_ProductionModifierBuildings
local iUBCultureModifierDummy = GameInfoTypes["BUILDING_"] -- +1% Culture
local iUBHappinessDummy = GameInfoTypes["BUILDING_"] -- +1 Happiness
Max Dec 7, 2022 @ 10:26am 
How are the 5% production/culture added? Germany offered me a declaration and I accepted but nothing seems to be happening. Don't see a 5% bonus in my yields, etc.
Clint Eastwood Oct 1, 2022 @ 1:17pm 
We need Jair Bolsonaro as leader!
Lightning Bolt Sep 12, 2022 @ 3:42pm 
good job :)
Tilwt Sep 10, 2022 @ 10:31am 
ei! sensacional! ainda não joguei, vou testar agora, mas a ideia toda foi excelente. a siderurgica como construção única foi a cereja do bolo:steamthumbsup::steamthumbsup: