Total War: WARHAMMER III

Total War: WARHAMMER III

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Rayes Extended Armoured Kossars
   
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631.637 KB
Sep 7, 2022 @ 8:48pm
Nov 20, 2022 @ 8:15am
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Rayes Extended Armoured Kossars

Description
Adds two new Armoured Kossar variants to the Kislev unit roster. Works for campaign and custom battles.
(I am very new to modding so feel free to leave any sort of feedback at all!)

New units added:
Armored Kossars (Bows)
An Armored Kossar variant equipped with bows and axes

Armored Kossars (Bows & Spears)
An Armored Kossar variant equipped with bows and spears

NOTE: For now these variant packs may not be compatible with most overhaul or other unit mods.
15 Comments
Iareshawn  [author] Feb 3 @ 9:28am 
@Matrim2013, your best bet is to run the Complete Edition of the mod with all extended faction rosters. If that one CTD's as well then I'm sorry, I will get to update it eventually, but as of right now it is not on my to-do-list
Matrim2013 Feb 3 @ 8:57am 
I absolutely loved this mod. Is there any chance it will get an update now that it causes a CTD?
madd_larkin Jan 3 @ 6:29am 
Not sure why but this seems to CTD after 6.0, (pop up specifically listed it) shame it was a good mod O7
Wandering Nov 9, 2022 @ 12:48am 
Hello Shawn Rayes!) I liked your units in the mod so much, can I use your mod in my mod?
Deviant Sep 17, 2022 @ 9:57pm 
There are no pistols in The Lost God campaign "Armored Kossars (spears)". And there are no pistols in the Advice mod either.
Iareshawn  [author] Sep 17, 2022 @ 8:18pm 
@Deviant
I considered this, but a standard Armored Kossar (Spears) that uses a pistol already exists in The Lost God campaign, and wouldn't be very unique for me to upload as a mod.
Advice has a wonderful mod that unlocks this Armored Kossar variant from the prologue campaign, into Realm of Chaos and Immortal Empires
Deviant Sep 17, 2022 @ 7:55pm 
IMHO. "Armored Kossars (Bows & Spears)" would be more correct to replace with Armored "Kossars (Spears)" (that is, they should have pistols, not bows).
Rewasder Sep 17, 2022 @ 4:11pm 
The units are not getting tech and lord skill bonuses in campaign, the +4 melee defense from tech, the +6 melee defense from lord red skill, theyre a whoping 10 melee defense below the pistol counterpart.
matrdrake Sep 12, 2022 @ 1:01pm 
Hahaha fair enough, i wish i had the skills and time to do this sort of work.
Iareshawn  [author] Sep 12, 2022 @ 10:24am 
I can mess around and see what is and isn't possible, ill never not try haha