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For melee I think you're wrong to say that solemn vow isn't used a lot, and it's probably the best option given the free info you get to make the right decision (the most important skill on medic).
Heal priority is tough to give a 1 size fits all approach but I'd say heal players that are at risk of dying immediately first, and then prioritise crit heals so that you are maximising the health of the team.
As for ubers I'd say you really need a demo if you need to uber into sentries. Soldier is second best but quite a bit weaker for this.
If you are ubering into players only then you want the ability to get in quickly and cover distance so you want demo or soldier + a scout ideally.
I think heavy ubers are generally quite weak for this reason, unless you have the option to get into the ideal position immediately following the uber.
Tf2 guides are all made shitty and stupid. Well, exceptions prove the rule. xD
I click on a random guide and then you see such a well thought out and made guide. The other guide writers should take a look at your guide so that they know how to make a good guide.
P.S I can judge something like that. I'm a guide writer myself xD