Total War: WARHAMMER III

Total War: WARHAMMER III

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Living Dismemberment Remastered
   
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graphical
Tags: mod
File Size
Posted
Updated
1.136 MB
Sep 5, 2022 @ 6:16am
Mar 26 @ 2:01am
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Living Dismemberment Remastered

Description
Updated for 6.1.0

"Tis but a flesh wound"

Remastered version of my first mod ever from Warhammer 1 from scratch, Now that the modern tools are actually fun to use, Hope you all enjoy it like I do!

Features
  • Living Dismemberment FOR EVERYONE! (All vanilla infantry units)
  • Hand-picked living dismemberment rate based on my impression of unit's toughness.
  • Added dismemberment for all cavalry rider (they can be gore now!)
  • Dismemberment and Living Dismemberment for Legendary Lord! Their healing magic is pretty good, Don't think too much about it.
  • Some undead lord like Settra/Krell can be decapitate and still fight!
  • Purely graphical no gameplay affected.

Compatibility
  • Every Graphical mod is compatible.
  • Compatible with all of my Dismemberment Overhaul Mod.
  • Modded new units will not be affected by this mod.
  • Use battle_entities_table which is ties to unit's mass,height,speed any mod affecting these value will likely get replace or replace by this mod, eg. Overhaul mod like SFO,Radious. Is likely incompatible.
  • I'll not be making compat version for anything other than vanilla, Sorry!
  • Unliving dismemberment fix basically same mod but only affected undead, while this mod affect all living and undead units so choose one!
Bug
  • Some dual weapons units will have floating/invisible weapon when they lose a limb
  • Some RoR units that share the same model missing wound/stump mesh and will appear invisible(what).

Future Plan
The current version only affect infantry and cavalry rider for compatibility. I be will adding monstrous units or single entities if I can EVER figure out how to add stump to them.

I will be updating and changing some stuff in the future as there are about 1000 units in the game, I really really wanted to learn more about modding and fix some invisible stump/ add some gore model to units like Ogres as currently they can be decapitate and everything but they don't have any stump mesh, Might be impossible, maybe not, I'm hoping to find out.
^^^ Message to past me! I actually did it! ^^^

Feels free to leave any comment/feedback below! or use/experiment with my mods files however you like!
35 Comments
Armorchin  [author] Mar 26 @ 1:53am 
@Josh in Da Ph wait no joke, I thought I included that fix this whole time. Holy moly, Ok I updated the fix and to 6.1.0
Josh in Da Ph Mar 15 @ 7:31pm 
Can you make a version that includes dismemberment for vampire coast and tomb kings units? I noticed this isn't compatible with the mod that fixes being able to dismemberment their units.
Shadowslasher May 10, 2024 @ 12:59am 
Update?
NYET Apr 27, 2024 @ 3:50am 
yeah great mod, hope you're able to get back to it
METHODIUS Apr 27, 2024 @ 1:29am 
im not mad its just kind of compliment that this is so good that it should be updated. Hope u can update it .
Armorchin  [author] Apr 26, 2024 @ 9:41pm 
@methodiusthoryus my bad my bad I took too much project @sametime SEE YA @next patch!
METHODIUS Apr 26, 2024 @ 8:38pm 
why is no one wants to update this masterpiece? how is everyone not having standard of realism anymore???
n.pedrazalis Jan 14, 2024 @ 2:17am 
i will try this
Armorchin  [author] Sep 21, 2023 @ 4:01am 
@soulmindproductions Still usable together in 4.0.3 and there is no any other bug than the one listing on the description right now.
sigmars_disciple Sep 21, 2023 @ 3:10am 
How does this work together with the Ultimate Dismemberment All-In-One as of right now, for 4.0.3? Thanks <3