Total War: WARHAMMER III

Total War: WARHAMMER III

370 ratings
Knights Panther - Updated
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Tags: mod
File Size
Posted
Updated
56.304 MB
Sep 4, 2022 @ 2:24pm
Sep 1, 2024 @ 3:50am
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Knights Panther - Updated

Description


Description
This is my version of Knights Panther, representatives of one of the most famous and powerful orders of the Empire. Like panthers, they rush into battle with the fiends of evil.




Role on the battlefield
Knights Panther is the heavy assault cavalry of the Empire. Thanks to melee defence and attack, they are able to hold back the enemy for a long time.


Recruitment in the campaign
You can hire Knights of the Panther at the second stable level. The recruitment system is similar to the Knight of Blazing Sun system. The chapterhouse only reduces the cost of recruiting and maintaining units.



My other works
Warriors of Nurgle Reskin
75 Comments
Eypeltower Feb 27 @ 12:04am 
I'd love to have recruitment of Knights Panther restricted to their chapterhouse in Middenland Province only. How about that? Makes them feel even more special and loreful :)
BrennoPereira Feb 18 @ 2:55am 
can i suggest to add vanguard deployment to this unit to make then more unique?
Bantichai Jan 2 @ 11:49pm 
Any chance Knights Panther get some sort of unique effect?

Great mod but it doesn't seem like red line skills affect these units, like speed of horse, taste for battle. Any chance for a fix?
grimaltnalah Dec 29, 2024 @ 7:40pm 
Thank you!
Necrorise  [author] Dec 25, 2024 @ 8:33am 
Yes, the mod works on the new patch
grimaltnalah Dec 25, 2024 @ 6:04am 
Would this work for 6.1?
raw666 Sep 2, 2024 @ 12:16pm 
Thank you
Ewalden Sep 2, 2024 @ 10:55am 
Thank you :)
Necrorise  [author] Sep 1, 2024 @ 3:51am 
Updated
Ewalden Aug 29, 2024 @ 2:06pm 
Sorry to say, this one is crashing as well. I hope its not too much bother.