Total War: WARHAMMER III

Total War: WARHAMMER III

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Enhanced Magic All Lores (Patch 5.1.0)
   
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Tags: mod
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492.480 KB
Sep 3, 2022 @ 12:15am
Jul 12, 2024 @ 5:46pm
284 Change Notes ( view )

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Enhanced Magic All Lores (Patch 5.1.0)

Description
Custom edits made to every lore of magic and some common bound spells that certain characters get.

Most changes are making buff spells longer in duration and larger in radius so you would consider casting them instead of only damage spells. Speaking of damage spells, all edited vortexes do not move. Wind spells do not deviate and only travel in a straight line. I converted a few vortex spells to wind spells like Chain Lightning and Gehenna's Golden Hounds as they overlapped a bit with bombardments in the same lore.

Mostly made it for myself and friends, but I'll try to finish this out into a proper magic rebalance.
41 Comments
ElyonHU Dec 13, 2024 @ 4:36pm 
tx
ElJefeGrande  [author] Dec 13, 2024 @ 2:49am 
Updated for Omens of Destruction 6.0.0
ElyonHU Dec 11, 2024 @ 12:25pm 
up
DragonSlayerX Aug 28, 2024 @ 2:33pm 
update?
Alan Jul 5, 2024 @ 12:03am 
Yes. Yes This is what Elspeth should be. Perfect.
ElJefeGrande  [author] Jul 4, 2024 @ 1:11pm 
Strange. Unsubscribe then resubscribe. It's a wind for me now like Gehenna's Golden Hounds.
Alan Jul 3, 2024 @ 11:03pm 
Unfortunately it's still a vortex for me. I have the changes to Bjuna and Spirit Leach, so the mod is otherwise working...
Alan Jul 3, 2024 @ 10:11pm 
Oh, cool, I'm going to have to try it again then.
ElJefeGrande  [author] Jul 3, 2024 @ 9:32pm 
Already changed it to a wind.
Alan Jul 3, 2024 @ 6:34pm 
OK, that's what I thought and explains a bit. For Elspeth that makes it virtually useless, sadly. If you do end up turning it into a wind, I'll be very interested in that :D