RimWorld
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Star Wars Scum and Villainy Starfighters: M3-A Scyk & M12-L Kimogila
   
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Mod, 1.3
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5.929 MB
2 SEP 2022 a las 15:35
6 SEP 2022 a las 21:35
3 notas sobre cambios ( ver )

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Star Wars Scum and Villainy Starfighters: M3-A Scyk & M12-L Kimogila

Descripción
[ko-fi.com]


NOTE: These assets are now included in Madman's Star Wars ship mods for 1.4:


This mod adds the M3-A Scyk interceptor and the M12-L Kimogila heavy starfighter from Star Wars Galaxies and the X-Wing Miniatures Game as SoS2 shuttles. Requires Save Our Ship 2, obviously.

This mod will eventually add more Scum starfighters. The ships will all run on Chemfuel for the time being. The Scyk has a fuel cap of 50, which sounds small but was able to get me to any tile on the planet when I tested it. The cargo limit is 125kg. The Kimogila has a fuel capacity of 300 and a cargo capacity of 1125.


Feel free to use the textures in this mod to make your own SRTS-specific versions or w/e, I don't mind!

IMPORTANT: if anyone knows how to add SRTS 'bomber' and passenger limit functionality to an SoS2 shuttle, while still being able to function like an SoS2 shuttle, please let me know! I wasn't able to figure it out, I added the SRTS comps to it and it just refused to travel to any space or land tiles when I tried to launch it in-game :/

planned:
-Sunny Bounder & Genesis Red colorschemes for Scyk
-"Cartel Executioner", Dalan Oberos, & Torani Kulda colorschemes for Kimogila

other fighters I plan on making:
-Kihraxz
-Scurrg H-6 Bomber
-Cloakshape
-Z-95 Headhunter (maybe)
-T-Wing (maybe)
-Rihkxyrk (maybe)


Our other mods:


[ko-fi.com]
9 comentarios
Flash 12 JUN 2024 a las 11:44 
thanks <3
guy762  [autor] 6 JUN 2024 a las 13:27 
@Flash 1.5 continuation is happening, we've recently brought in a new dev with experience in Vehicle Framework to help build a new VF mod using our old ship textures, including these
Flash 6 JUN 2024 a las 12:40 
1.5?
sk4p3g04t 14 SEP 2022 a las 7:46 
the shuttles land as regular drop pods for a few seconds and I don't know why. the SOS ships don't but they use the exact same code from what I've seen.
Someone 6 SEP 2022 a las 19:33 
Will you be adding the second style of Scyk, as well as both major versions of the Kihraxz in that mod? Also hoping for the Rihxyrk eventually! This looks fantastic and I can't wait to use it!
TheCarrierPrimoris 6 SEP 2022 a las 19:17 
Gotta have the Z-95. What will all my third-line PDF reserves fly if I don't have my old Headhunters? Yes, some may argue that they look a lot like an X-Wing in a top down view, or any view for that matter, but they clearly never had a rebuilt Headhunter as their personal fighter.

Sweet work on the Scyk. The closeups look great!
Pebbled 6 SEP 2022 a las 13:08 
Perfect mod for the Star Wars playthrough I'm doing, I'd love to see you continue the project!
Ledamit 6 SEP 2022 a las 10:20 
StarWars: Galaxies vibe.
FungalFish 3 SEP 2022 a las 16:39 
Looking great!