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Mods like "AI Can't See Through Grass", "Dynamic Camo System", and SOG AI really elevate this guy's missions a lot. This one is no exception. Hint: Think "Crawling Simulator", because that's what these guys had to do IRL.
I see the guy complaining about the Arsenal presence...I get it, but having no suppressed weapons is ROUGH if you're playing the TL. I grabbed a can for the 1911, a trap kit, and didn't look back! (Though I think HeadUp gives you a few too many mags to start, which just weigh you down...)
But this was a lot of fun! And like "Romp In The Swamp '66", I'd love to see this voiced and spun into a campaign. The Aussie chopper banter is absolutely hilarious XD
NOTE:
The trackers sabotaged the ambush prep so many times that i had to go ahead and prematurely detonate the claymores i had bcuz of them. I think its better to delete the tracker module once the main objective is completed or player has entered the ambush area.
I was hunting the stealth task which extended the mission playtime to upto 5 hrs, couldn't find the map or the HVT
When I saw the arsenal in the middle of the field, I vomited right into the monitor. who taught you to do this shit?