Total War: WARHAMMER III

Total War: WARHAMMER III

92 ratings
Grombrindal's Rune Helm of Zhufbar
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graphical
Tags: mod
File Size
Posted
Updated
4.097 MB
Aug 31, 2022 @ 9:39am
May 31, 2024 @ 7:21am
2 Change Notes ( view )

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Grombrindal's Rune Helm of Zhufbar

Description
TWWH2 version: https://steamcommunity.com/sharedfiles/filedetails/?id=2196767418

Old description that is still applicable:


Inspired by older renditions of Grombrindal (ALSO KNOWN AS THE WHITE DWARF), I've decided to put the rune helm back on his head. On top of that, I edited his eyes a little so that they do not look apart.

Compatibility info: Grombrindal's UI pictures, wsmodel and rigid_model files are used in this mod. Meaning to textures and variantmeshes aren't touched. So various retextures for his model will work.
15 Comments
Sir Nicholas Dec 11, 2024 @ 3:54pm 
Awesome! Thank you!!
depressed cat  [author] Nov 30, 2024 @ 2:13pm 
sure
Sir Nicholas Nov 30, 2024 @ 9:29am 
Hi! Can I use your mod's head in another project?
depressed cat  [author] May 31, 2024 @ 7:25am 
Portholes fixed.
TorquevonThorne Jan 16, 2024 @ 5:16am 
Good job. CA's version looks like a hobo to me.
Nolrach Apr 10, 2023 @ 2:01pm 
@depressed cat
I had a similar problem with another mod and a guy in the comments had a solution:
1)you need to open steamapps\workshop\content\1142710\2856830533\grombhelm.pack
with RPFM software
2)go to path ui>portholes>wh_main_dwf_dwarfs>dwf_ch_grombrindal_0.png --->click rmb, choose extract
3)go to path ui>portholes ---->click rmb, choose create>create folder ------>set the name no_culture
4)go to path ui>portholes>no_culture ---->click rmb, choose add>add file ---->select file from steamapps\workshop\content\1142710\2856830533\ui\portraits\portholes\wh_main_dwf_dwarfs
5) repeat steps 2)-4) in folder "units" instead of "portholes"
6) Don't forget to click PackFile->Save PackFile

Thanks to Boyarin_Spice for the fix!
depressed cat  [author] Feb 22, 2023 @ 2:11am 
im unsure. maybe they changed something in the recent update
Nolrach Feb 21, 2023 @ 10:38pm 
his 2D porthole picture seems to be the default one (he doesn't have his helmet on), is this normal?
Norvegicus Dec 25, 2022 @ 4:03am 
goood
NachoIV Oct 16, 2022 @ 8:36am 
Thank you very much, visually excellent. He would personally override the backpack and add arms and shoulders armor.