Total War: WARHAMMER III

Total War: WARHAMMER III

26 ratings
Bretonnia Grail units buff
   
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Tags: mod
File Size
Posted
Updated
102.120 KB
Aug 29, 2022 @ 2:10am
Apr 13, 2023 @ 9:34pm
7 Change Notes ( view )

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Bretonnia Grail units buff

Description
Bretonnian high end cavalry was a bit underwhelming and i couldn't find the mod i wanted so i made it

I do not care for balance

Unit changes:

Grail Guardians
+840 HP (+14 per unit)
+7 melee defence
+10 bonus vs infantry

Grail Knights
+2400 HP (+40 per unit)
+2 melee attack
+4 bonus vs large
+8 charge bonus
+15 AP damage
-5 damage

Royal Hippogryph Knights
+2848 HP (+356 per unit)
+4 melee attack
+ magical attacks
+4 melee defence
+30 AP damage
+ perfect vigour

Royal Pegasus Knights
+600HP (+25 per unit)
+4 melee defence
+4 melee defence
+6 AP Damage
+8 vs large

Each unit receives 5% wardsave, in addition to the already present 20% from blessing of the lady
25 Comments
Azi_Dahaka12th Jun 12, 2024 @ 12:58am 
last post in 2023....sad i liked this mod
realnamehidden May 17, 2024 @ 6:18pm 
Does this still work?
Economics-Simulator  [author] Apr 13, 2023 @ 11:10pm 
alright, thanks for letting me know about the grail guardians, i suspected that it was a mod conflict issue
NewEden Apr 13, 2023 @ 10:42pm 
My apologies, another mod of mine was messing with your mod, I only activated yours and yeah they work fine now.
Economics-Simulator  [author] Apr 13, 2023 @ 9:34pm 
the grail guardians having bonus v large instead of against inf has been fixed, no idea why the royal pegasus and hippogryph knights cant fly for you, they can for me
NewEden Apr 13, 2023 @ 9:04pm 
Also noticed that the Royal Pegasus and Hippogryph knights can't fly... Think they are missing the "can fly" ability.
NewEden Apr 13, 2023 @ 8:54pm 
Hey, everything looks good, thank you for the update! Just one small issue, grail guardians have 10 bonus vs large instead of 10 bonus vs inf.
Economics-Simulator  [author] Apr 13, 2023 @ 6:14pm 
mod is updating and should be working, let me know if there are any more issues
Economics-Simulator  [author] Apr 13, 2023 @ 4:43pm 
yeah, its been a while since i touched the modding of this game and it appears they may have changed it somewhat
NewEden Apr 13, 2023 @ 4:15pm 
Thank you! My guess is that since 3.0 included a bunch of unit balancing which includes a lot of Bretonnia units that's probably what broke it, might just need to re edit unit tables again.