Total War: WARHAMMER III

Total War: WARHAMMER III

125 ratings
Singe's Units for the Dark Elves
   
Award
Favorite
Favorited
Unfavorite
units
Tags: mod
File Size
Posted
Updated
493.564 KB
Aug 28, 2022 @ 5:12am
Apr 29 @ 3:44pm
13 Change Notes ( view )

Subscribe to download
Singe's Units for the Dark Elves

Description
For when you're feeling edgy.

Dark Striders - Stalk & Strider spear infantry, with vanguard and less armour than Dreadspears (Benefit from Dark Rider buffs)
Witch Elves (Bloodspears) - Anti-large Witch Elves using Wardancer anims, to help flesh out your Death Night hosts
Dread Foot Knights - Armoured, shielded infantry with AP damage (Benefit from Cold One Knight buffs)
Dreadlances - Mid-tier cavalry, that will probably end up more useful than Cold One Knights
Dark Pegasi Lancers - Fast-moving flying cavalry, don't expect them to last in a fight (Benefit from Dark Rider buffs)
Death Night Witches - Mostly for the pun, heavy flying monsters (Benefit from Witch Elf buffs)
Cauldron of Khaine - Giant mobile buffing platform that can run people over (Benefit from mixed Witch Elf & Chariot buffs)

A selection of Naggarothi warriors for your enjoyment. Dread Knights have dismounted to take the phrase 'crush your enemy underfoot' as literally as possible, whilst Dark Riders have taken to extreme measures to get to high places, from climbing to flying there. When the Witch King calls, they are more than willing to go to battle in such a fashion. When Hellebron calls the Death Night, the greatest of the Death Hags will take to the skies on the backs of manticores. There's also a Cauldron of Blood operating without oversight - though at the moment there's only one Witch Elf on it. The others are presumably late for practice.


Dread Foot Knights are powerful shielded heavy infantry to fill out your lines of Executioners and Black Guard. The Dark Striders are a cheap, weak vanguard infantry. The Dark Pegasi Lancers are early flying shock cavalry. The Death Night Witches are a much later flying shock cavalry.

---

Singe's Unit Compilation
https://steamcommunity.com/sharedfiles/filedetails/?id=2790061057
17 Comments
Vargas Mar 24 @ 12:44pm 
The Death Night Witches dont have physical resistance like other witch elf units. Is this intentional?
MightNight Mar 24 @ 3:38am 
What do you think about giving Dark Striders “Devastating Flanker”? Would make them more useful as flankers
adenn110881 Aug 20, 2024 @ 5:30pm 
The mod is causing crashes after the 5.2 update.
Tried unsubbing/subbing, and validating game files.
Jupiter Jul 6, 2023 @ 2:54pm 
I agree with Frezerbar, please consider
Frezerbar Jul 5, 2023 @ 9:55am 
Hey love your mod, one of the best out there. My only issues is the art. Is not very good, as I am sure you know. Would you consider integrating this mod from the TWW2 workshop? Spooky made it and it improves the quality of the art substantially IMHO

https://steamcommunity.com/sharedfiles/filedetails/?id=2586819675&searchtext=Singe
FezForeigner Sep 24, 2022 @ 10:17am 
is this mod crashing? i heard that unit mods are crashing after the latest fix
AManOnATricycle Sep 23, 2022 @ 3:58pm 
Otherwise, this is a fantastic mod (as are all the unit mods I've come across from you)
AManOnATricycle Sep 23, 2022 @ 3:57pm 
Two things: One, would you consider changing the name of "Dread Foot Knights" to "Household Knights"--a term from the Malus Darkblade books, which loosely refers to Cold One Dread Knights yet does not specify whether they are mounted or not-- and Two, would you consider giving said units a charge defense? They also don't seem to benefit from the cold one dread knight buffs that come from lord trees (specifically Malus's tree). Unless I'm missing it.
Tlem1 Sep 18, 2022 @ 12:56pm 
Nice! Good find if your not a fan.
If you are a fan though, good taste in music my friend