Total War: WARHAMMER III

Total War: WARHAMMER III

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Exiled Knights unit (Empire & Counts)
   
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652.410 KB
Aug 27, 2022 @ 7:13pm
Aug 31, 2022 @ 1:56pm
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Exiled Knights unit (Empire & Counts)

Description
Recruited from landmark building in Altdorf


I had an itch to make a knightly unit but i dislike how cav heavy Bretonnia is so Empire it is.

releasing it to public to get feedback since i have a tendency to make units op.

Should get any upgrades Empire Great swords get.


-thinking of removing battle focus to remove ability bloat. (sword of shadow passive) i have seen it stack up only a few times anyway.


-considering poison on melee but thats not very knightly lol but still like the affect.
28 Comments
Mortarch Of Blood Feb 29, 2024 @ 7:20am 
Matenkai - can you please update this??? Or perhaps allow others to update instead???
Mortarch Of Blood Jul 12, 2023 @ 6:29am 
Does this need an update Matenkai?
Matenkai  [author] Sep 17, 2022 @ 4:13pm 
someone requested for vlad to be able to recruit
RagnaroK Aug 31, 2022 @ 9:33am 
Small spelling miss in the exile chapter house description. I think it was vistors - visitors
Slaviour Aug 30, 2022 @ 2:19pm 
is it possible for you to make , Sartossa Alive units ?
RagnaroK Aug 28, 2022 @ 11:39pm 
I think you could add poison attacks, maybe the shady business is what got them exiled to begin with ;)
Matenkai  [author] Aug 28, 2022 @ 7:21pm 
or make a seperate mod all together that adds various units "exiled" to empire
Matenkai  [author] Aug 28, 2022 @ 7:20pm 
honestly idk atm maybe a archer unit. if i add one i was looking to make a female one but unfortunately very few models appeal to me, the wardancers from wood elves look nice. but if i added them to this unit might change the mod name to exiled units.
Krankus Wrexus Aug 28, 2022 @ 7:11pm 
Will you be making any more outlaw and exile style units
Krankus Wrexus Aug 28, 2022 @ 7:10pm 
Oh thanks