Total War: WARHAMMER III

Total War: WARHAMMER III

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16x Endgame (Adjustable Difficulty)
   
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959.084 KB
Aug 25, 2022 @ 3:22am
Aug 29, 2022 @ 5:51am
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16x Endgame (Adjustable Difficulty)

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Mod内容

8月29日更新:修改了战役设置界面的难度值上限至1600,如果需要旧版本的请自行回退。

由于CA的AI设计缺陷,尽量不要将难度调到10倍以上,过多的部队数量会导致AI停在家门口扎营劫掠,而不是出来打架,同时过多的军队也会让你的电脑变得更卡

如果想要更高难度的天灾,可以在讨论区留言告诉我,如果有很多人想要的话,我会将天灾的部队质量调高后再发一个Mod版本,这样可以在保证部队数量不会进一步提高的同时大幅增加天灾难度。
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MOD CONTENT

I'm a Chinese and my English is not very good. If you have any questions about the following content, please ask me in the discussion area.

Update on August 29: the upper limit of the difficulty value of the campaign setting has been modified to 1600. If you need the old version, please back off yourself. Please revert to the old version if necessary.

Due to the defect of CA's AI design, try not to increase the difficulty to more than 10 times. Too many troops will cause AI to stop at home and camp/loot instead of fighting. Also, too many troops will make your computer run slowly.

If you want a more difficult endgame, you can leave a message in the discussion area. I will raise the quality of the endgame troops and then send a new version. This can greatly increase the difficulty of endgame while ensuring that the number of troops will not be further increased.
9 Comments
Ticker175 Apr 19 @ 5:02pm 
FYI, this DOES work in multiplayer Immortal empires, i have done this several times now with no issue :battlesgrin:
jamesdemaio Feb 16, 2023 @ 5:30am 
I am very delayed inn my response but appreciate all the responses thank you guys! I learned something new today
ReinHarD  [author] Aug 29, 2022 @ 3:13am 
@jamesdemaio Thank you~ I see that some people have explained the meaning of floating-point numbers. Here you can simply understand it as a number with a decimal point. For example, if you open the endgame with 213 difficulty values, CA needs to divide 213 by 100 to get 2.13, and then round it down to get 2. This is the difficulty coefficient of endgame, and there are 2 or 4 endgame armies of each faction in the game. Multiply it by 2 to get the last number of armies you see in the game, I.e. 4 or 8.
Nick Aug 28, 2022 @ 9:19am 
Floating point numbers are the common way for computers to handle math. They're made up of some combination of powers of 2 summed together and some bit that determines the sign of the number. Floating points are usually off by a very small amount when working with them, so a person trying to do 1.6+1.6 would result in 1.60000002384185791015625 + 1.60000002384185791015625 = 3.2000000476837158203125. It's used because it's very memory efficient and is almost always close enough.

Having perfect precision isn't possible for computers because irrational numbers(like pi) exist, which would require infinite space to store fully, so coders opt for different methods that have differing levels of precision. If floating point errors get too large, the programmer can up their floating point type to get more precision and get access to larger numbers, but it would be a hit to performance.
jamesdemaio Aug 26, 2022 @ 9:17pm 
Your English is great friend. i need to work on my Chinese haha awesome mod btw. What are floating numbers?
ReinHarD  [author] Aug 25, 2022 @ 11:59pm 
联机无法开启天灾,目前正在研究中。
The multiplayer game can't activate endgame. I'm currently studying how to activate it.
Ellarian Aug 25, 2022 @ 9:46am 
Does this work in multiplayer?
Rookie Canarii Aug 25, 2022 @ 8:50am 
大佬,联机有用么?