Total War: WARHAMMER III

Total War: WARHAMMER III

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Buildable Towers - Reduced Range (Rebalancing Settlement Battles) [6.1]
   
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Tags: mod
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140.586 KB
Aug 24, 2022 @ 4:40pm
Jun 26, 2024 @ 2:21pm
6 Change Notes ( view )

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Buildable Towers - Reduced Range (Rebalancing Settlement Battles) [6.1]

Description
Hello there! This mod significantly reduces the range of Buildable Towers in Minor Settlement Battles and Siege Battles by 55%-60%. This affects both the Player and the AI; both on attack and defense.

This mod only affects Buildable Towers in Settlement Battles/Siege Battles, it does NOT modify the range of Survival Battle towers OR Wall Towers! (they are all separate and distinct types of towers)

This increases the fun factor through the power of significantly less annoying "where the hell am I being shot from?", and more decision-making/tactical plays to have units avoid towers (on attack) or attempt to assemble meaningful choke points (on defense).

More Details:
  • Affects all races and all buildable towers
  • "Effective Range" changed from 350 to 150
  • "Minimum Range" changed from 35 to 15
  • "Calibration Distance" reduced by ~50-60% across the board. This is different per race and tower type, and is used for accuracy calculations!

Currently a very fun combo along with this mod "No Real Time Building" found here: https://steamcommunity.com/sharedfiles/filedetails/?id=2789948438
Give it a try!


Looks like this mod was deleted by it's original owner =( I'll see if I can replicate it when I get a spare moment

"No Real Time Building" is reborn! Check it out and combo with this mod here: https://steamcommunity.com/sharedfiles/filedetails/?id=3352318969

COMPATIBILITY:
This mod should be relatively compatible, as it makes the bare minimum necessary to buildable tower range. If you're using another mod that interacts with the same data then YMMV!

Also, this mod is existing save game compatible! Feel free to add & remove at will with no adverse effects on your campaign!

SUPPORT:
If you like this mod, then please consider helping me out by:

Many thanks y'all, and have fun!
43 Comments
Llamakazi  [author] Mar 26 @ 10:31pm 
Updated for baseline 6.1 - no obvious changes were needed after some testing; mainly forcing the Mod Manager to change from the warning icon to the green checkmark icon instead
Wolf Dec 16, 2024 @ 2:04am 
nice
Llamakazi  [author] Dec 13, 2024 @ 2:22pm 
Updated for 6.0 - no changes needed, just forcing the Mod Manager warning icon to go away
Llamakazi  [author] Nov 3, 2024 @ 8:44pm 
Updated for 5.3 - no changes needed, just forcing the Mod Manager warning icon to go away
Llamakazi  [author] Oct 20, 2024 @ 7:48pm 
@Krinitz
"No Real Time Building" is reborn! Check it out here: https://steamcommunity.com/sharedfiles/filedetails/?id=3352318969

I put you in as a credit; enjoy and thanks for finding the .pack file! :happy_seagull:
Krinitz Oct 19, 2024 @ 5:22pm 
Oh awesome, glad you were able to get it. It showed the link immediately after posting so I thought it was good. Guess there was a delay.

Thank you for putting in the effort and having the skillset to work on this!
Llamakazi  [author] Oct 19, 2024 @ 12:26pm 
Ooh got it just now! The notification didn't block the link, for whatever reason. Taking a look now to see what I've gotta shore up since all the DLCs and patches came out
Llamakazi  [author] Oct 19, 2024 @ 8:56am 
@Krinitz
Whoops looks like the link got removed? Just add me as a friend on Steam and send it there, lol
Llamakazi  [author] Oct 18, 2024 @ 3:40pm 
Yo @Krinitz sweet!
I think maybe Google Drive or Dropbox or something? It should be fairly quick and secure to create a public link. You can even just post it here and I'll see if it needs some shoring up :steamthumbsup: