Total War: WARHAMMER III

Total War: WARHAMMER III

3,470 คะแนน
Warband Upgrade Ultimate
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รางวัล
ชื่นชอบ
ชื่นชอบแล้ว
เลิกชื่นชอบ
campaign
แท็ก:  mod
ขนาดไฟล์
โพสต์
อัปเดต
12.661 MB
23 ส.ค. 2022 @ 6: 15pm
1 เม.ย. @ 8: 28pm
168 หมายเหตุการเปลี่ยนแปลง ( ดู )
อยู่ใน 2 ชุดสะสม โดย BAGHolder
Warband Upgrade Collection
9 รายการ
Friend Coop
18 รายการ
คำอธิบาย
Warband Upgrade for Every Race
(Updated to 6.1.1)
--- Upgrade basic units into elite, and swap among unit variants.
--- Unique UI + Expanded panel for every race.
--- 100% compatible with any mod, save-game, and co-op.
--- Submods for RoR, expanded chaos upgrade, mod compilation, cross-race, SFO, Radious, etc.

See screenshots or here for more mechanism details, or just subscribe and find out in game. Most questions (coop desync? AI usage? UI issue? missing upgrade in Chaos?) are answered here.


Compatibility:
Compatible with all mods, safe to add / remove mid-campaign, and works in co-op. This mod does not touch anything else, i.e., unit stats are unchanged, all units can still be recruited from buildings.

Legacy version: if your screen resolution is <1080p & cannot see part of the UI, or the main mod is causing issues to older WH3 version, use the legacy version first.

UI Framework: if you believe some UI buttons are hidden by other mods, subscribe to this UI framework, which prioritize the warband UI over other UI mods.


Minor Issue:
Since 3.1, the tech requirements in upgrading can no longer be bypassed. Poor Daniel does not have tech tree, which means Daemon Prince cannot use tech-required upgrade options.

Since 5.03, some backgrounds (dwf) are removed due to it causing ctd after battle.


Misc:
I don't always check Steam comments. For time-sensitive request, please contact me on discord, either via modding den or our channel[discord.gg].

And I always welcome a cup of coffee[www.paypal.com] for my work.
กระดานสนทนายอดนิยม ดูทั้งหมด (10)
13
8 ต.ค. 2024 @ 8: 44am
Road Map
BAGHolder
11
19 ต.ค. 2024 @ 4: 41pm
ถูกปักหมุด: More Warband Mods
BAGHolder
7
4 เม.ย. @ 4: 09am
How about making this mod closer to the vanilla Warband Upgrade concept?
Deviant
1,292 ความเห็น
Admiral Dermond 6 ชั่วโมงที่ผ่านมา 
Sacred Kroxigors are missing from the upgrade pile.
NathanQueNaoEhSatan 7 ชั่วโมงที่ผ่านมา 
congratz for the mod, loved it, played a whole campaign with that on legendary using dwarfs

i fell it unbalanced in many points, like being able to change a unit even if you don't have the building, and the price is too cheap to make that on a 0 turn delay O_O

then i recommend:
double the price at least
make you have the building to do that
make the lord be at a settlement and not be able to do nothing
zverofaust 1 พ.ค. @ 5: 29pm 
Is there a reason that Orc Big Uns can't be upgraded to Black Orcs? Seems the most logical step...
BAGHolder  [ผู้สร้าง] 29 เม.ย. @ 5: 46am 
@Ddraig Lleuad

That sounds very fun! Thanks for sharing the cool story!

@Cthulhu The 3rd

There is a RoR submod that allows that. Take a look at submod post.

@TODD WORSHIPPER @Notteger

AI does use warband upgrade, it has been tested with RoR submod on --- AI will have multiple RoR units, which is not possible without the upgrade.
But overall that is not very obvious nor immediate, because AI also has its own recruiting and army composition logic, unit upgrade seems to be not a priority.
Cthulhu The 3rd 23 เม.ย. @ 7: 45pm 
Is there a submod that allows us to upgrade our units into unique variants for certain factions in our own species? Like how in the Skaven Clans mod has unique versions and units of their for the different clans?
Notteger 22 เม.ย. @ 5: 08pm 
@TODD WORSHIPPER, It seems like if you also install this mod https://steamcommunity.com/sharedfiles/filedetails/?id=2817216646&searchtext=upgrade , the AI starts upgrading its units.

You could potentially test this by disabling the original upgrade system via MCT and activating the "AI upgrade" setting. Based on my tests, it's not perfect, but it does seem to work with Warband Upgrade Ultimate upgrades.

It would be ideal if someone could update or write a script that forces the AI to upgrade its units properly. I remember there were a couple of mods on the Workshop with scripts like that, but unfortunately, I don't recall their names, and they are very outdated now.

Just wanted to share this observation.
TODD WORSHIPPER 21 เม.ย. @ 7: 37am 
Is there a way to make AI use whe warband system aswell?
Ddraig Lleuad 18 เม.ย. @ 7: 55pm 
I picked this up as a curiosity, but I've found it's a real QoL upgrade, for one big reason: Confederations.

Any time you confederate an AI, standard practice is to go through their stacks and ruthlessly disband most of their troops, right? Most of them are worthless low-tier garbage that will only ever be dead weight. Except, the AI gets experience bonuses to try and keep up, so while the units are low-tier, they're often high-veterancy, which means with this mod, I can immediately upgrade them into something worth keeping around.

It creates stories you don't get otherwise. I took Lily's Bretonnia overhaul out for a spin, confedded the Bastonne Errantry over in Chorf lands, and rather than the usual disband cull, I ended up with an errantry crusade on the other side of the old world, smashing Thorgrim's enemies flat to buy an alliance with him. Great fun! 100% not the kind of thing I'd be tempted to do without this mod! Highly recommended.
Imago 13 เม.ย. @ 4: 32pm 
I've noticed that Malakai's adventure units (I noticed with cannons and gyrocopters specifically, so I assume this applies to all of them) can't be upgraded. Is it possible to add them?
Jebe 4 เม.ย. @ 3: 42pm 
thanks for updating!