Total War: WARHAMMER III

Total War: WARHAMMER III

26 ratings
(WH3) Strengthening firearms (Empire, Dwarf)
   
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Tags: mod
File Size
Posted
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99.573 KB
Aug 23, 2022 @ 10:20am
Oct 31, 2024 @ 11:31pm
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(WH3) Strengthening firearms (Empire, Dwarf)

Description
This mod gives the ability of empire units and dwarfs armed with firearms to punch enemy shields. Anyway, in the real world, the appearance of a firearm led to the widespread rejection of shields and armor due to their ineffectiveness against bullets, especially since the Imperials are no longer in terms of updates.

Данный мод наделяет способностью отряды империи и гномов, вооружённых огнестрельным оружием, пробивать щиты противника. Как ни крути, в реальном мире появление огнестрела привело к повсеместному отказу от щитов и доспехов в виду их неэффективности против пуль.
5 Comments
JOI Sep 10, 2022 @ 11:30am 
GNOMES ??
Doom Aug 29, 2022 @ 5:23am 
Did you just call dwarfs gnomes? That's going in the book!
Darkaiser Aug 25, 2022 @ 6:55am 
If I may be so bold, you might want to make the modifier for the RoR a but higher...like 36 instead of 24. You can only have one of each unit so it shouldn't be OP. I like this upgrade to guns. It makes more sense than simply making them do more damage.
Silent Night Aug 23, 2022 @ 8:28pm 
@TruthWarrior115 hes probably having to do those but imported his old works from WH2 to this so itll take time
TruthWarrior115 Aug 23, 2022 @ 11:13am 
what about other faction like skaven, kislev, cathay and coast