29 ratings
Inspired Conversion
Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
119.474 KB
Aug 19, 2022 @ 7:46pm
Mar 17 @ 12:07am
11 Change Notes ( view )
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Inspired Conversion

In 1 collection by SkunkPlaysGames
A Light Mod Pack
51 items
Adds an additional inspiration to the game that functions like Inspired Recruitment but for ideological conversion.

Inspired pawns gain an ability called Instant Convert which functions nearly the same as the regular Convert ability held by pawns with the "Moralist" title. Using Instant Convert on a pawn will drop their conviction down to 0% immediately converting them to the Inspired Pawns Ideoligion.

Once the ability has been used or the inspiration expires, the ability will be removed from the pawn.

Updated for 1.5.
SkunkPlaysGames  [author] Dec 9, 2023 @ 10:34pm 
Yes the fluid ideology issue still exists. I would recommend only using this mod for fixed ideologies.
Philadelphus Dec 9, 2023 @ 12:18pm 
I've experienced the same bug as KemonoAmigo below. Sometimes (not every time, but it's happened at least twice) when I use an inspired conversion, the conversion happens, I get points for my fluid ideoligion...and then both pawn just sit there and I keep gaining points many times per second until I move one or other of the pawns or hit the Stop button. It's like it doesn't quite end the interaction correctly sometimes.

Luckily it doesn't cause any problems (I already had more than enough points playing normally, a few hundred more didn't really mean much), but just thought I'd report it. I love the ability otherwise -- so useful for getting new colonists on board quickly!
SkunkPlaysGames  [author] Aug 23, 2023 @ 10:25am 
SkunkPlaysGames  [author] Aug 23, 2023 @ 9:38am 
@Yoann, I'll look into this.
Yoann Aug 23, 2023 @ 8:02am 
My moral guide lost her inspired conversion by using "Preach health" ability.
KemonoAmigo Mar 30, 2023 @ 10:04am 
I found a bug. When using this ability and you're playing with a fluid ideoligion, you'll immediately gain hundreds of development points (even masterful rituals only give you like 2 or 3 points).

I also use Easy Conversions, which might affect this mod as well but I'm not sure.
SkunkPlaysGames  [author] Dec 7, 2022 @ 10:54pm 
Understandable, glad to hear it.
VitaKaninen Dec 7, 2022 @ 9:38pm 
I guess I misunderstood the way this works. I thought it was like an inspired taming where it just gives you a 100% chance on the next conversion attempt.

I did not try to use any special ability, since this pawn did not have any ideological role assigned to them and I was not looking for a special ability icon. I just had them chat with the prisoner with the "Convert" radio button selected under the prisoner tab.

I tried it again using the ability, and it works as described, thanks.
SkunkPlaysGames  [author] Dec 5, 2022 @ 2:13am 
Are you talking about the regular conversion ability or did the character get an inspiration and gain the special ability? It doesn't replace the old ability. That still works like normal.
VitaKaninen Dec 5, 2022 @ 1:36am 
Not working for me. After a conversion attempt, it says the prisoner was unconvinced and their faith was lowered by a small amount like normal.