Command & Conquer™ Remastered Collection

Command & Conquer™ Remastered Collection

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TD Graphics Fixes
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GameType: TiberianDawnMod
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3.298 MB
5 aug. 2022 la 5:41
15 ian. 2023 la 12:32
7 notițe privind schimbările ( vizionare )

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TD Graphics Fixes

Descriere
The Remaster has a bunch graphical issues. Among them are two missing pavement types, missing civilian building graphics, and some errors in cliff connections. This adds correct remastered graphics for all of them.

Full overview:
  • Adds missing graphics for CONC and ROAD pavements.
  • Fixes 4-way cliff connections in Desert and Winter theater.
  • Changes the Haystacks in Winter theater (V12 and V13) into igloos.
  • Fixes brightness on the shadows and edges of the easter egg building V37 "The Studio", representing the Westwood Studios building.
Graphics for CONC and ROAD pavement created by tomsons26.

This mod does not add anything new to build. All of these things were present in the game before, but just didn't look correct.

Available on ModDB too.

To create maps containing these pavement types, I created an upgraded map editor[github.com] that can make use of this mod.
17 comentarii
Nyerguds  [autor] 25 mart. la 0:03 
Mythos: Yes. The readme of the editor specifically mentions that, too. From the moment this mod is installed (meaning, you subscribed to it here), the editor should detect it and use it, even if it's not actually enabled in the game.
Mythos 24 mart. la 14:55 
Does this work with your editor?
Nyerguds  [autor] 21 ian. 2023 la 0:08 
@Artaxeus Uh. The whole mod system isn't multiplay compatible. Enable any mod and it'll immediately tell you that multiplay is disabled.
Artaxeus 20 ian. 2023 la 19:09 
Nice work, is this MP compatible?
Nyerguds  [autor] 6 oct. 2022 la 14:13 
No problem. From what tomsons26 told me, this was actually a post-processing that was probably done to all transparent graphics at some point, but which was just forgotten on this one. There was no real extra editing effort involved; these are 100% just the remaster graphics with that post-processing applied.
zerobyte666 6 oct. 2022 la 12:22 
Can I "borrow" (i.e. steal) it?
It looks much better and not "out of place" anymore.
I used the existing one because nothing else looks even remotely fitting for a place you round up and send prisoners to. (btw I used "shot in the head" animations for that mechanic...)
Nyerguds  [autor] 6 oct. 2022 la 11:48 
Yea, turns out the problem with the applied white on it could actually be undone 100% mathematically; tomsons26 figured that out, and I wrote some quick code to apply it, and boom, all fixed.
zerobyte666 6 oct. 2022 la 8:45 
Oh cool, better looking "The Studio".
In my mod Nod uses it as a labour camp for civilian prisoners to generate some money.
Nyerguds  [autor] 4 oct. 2022 la 15:12 
This mod has been upgraded to a more general graphics fixes mod. If it doesn't update, unsub and resub to refresh it.
Nyerguds  [autor] 8 aug. 2022 la 15:24 
Mind you, if you get on with modding this, it might be a good idea to try to fix CONC. It's severely bugged in its placement logic.