Dicey Dungeons

Dicey Dungeons

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[OTK!] How does witch building infinite loop with mana!
By River Exciting
Based on "Snapdragon" and "Magnifying Glass", this guide will tell you how to build infinite loop in witch's run.
   
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Introduction
中文版:
https://steamcommunity.com/sharedfiles/filedetails/?id=2842266532&preview=true

Long time no see~! i'm "a void" in dicecord. As a player who like FTK, building infinite damage loop is an essential thing for me. so, finding and researching infinite loops of witch is very interesting thing due to her most various ways to build infinite loop. these infinite loops were found by my thinking of an old infinite loop i found in the early age, and the result is astonished me: even requirements are very harsh, the build of infinite loop is so fast and easy to witch. and then, this guide is the summary of the result.

Caution: this guide may a little longer than you thought, so i'll put the conclusion at the start of the guide.

1.infinite loops need at least one upgraded slot, and you need spells like these: "Magnifying Glass", "Snapdragon"/"Gladioil"(at least one of them), "Vise Grip"/"Subdivide"/"Candle"(at least one of them);
2.all infinite loops in this article have 3 requirements: the sum of manas' and rolls' amount cannot reduce; if rolls' combination is same as one of the previous step, that means the infinite loop has been done; each loop must deal damage;
3.spells' combination on spellbook is extreme enormous for me. so, i'll show you 7 easy infinite loops and their rolls' changes as follow.



Candle:2666→66, 2 mana→666, 1 mana→6666→5666, hp-1→4666→2666



Subdivide on 1:113666→112666→1166, 2 mana→11666, 1 mana→116666→133666→123666→113666



Subdivide on 3:112236→1136, 2 mana→13666, 1 mana→366666→336666→333666→333366→333336→123336→112236



Vise Grip on 1 (1):111666→155566→145566→125566→124566→1566, 2 mana→15666→156666→111666


Vise Grip on 1 (2):111666→155566→111556→144456→124456→1456, 2 mana→13466, 1 mana→134666→111666



Vise Grip on 3 (1):133666→355566→345566→235566→3556, 2 mana→33566, 1 mana→335666→111366→115556→114556→112556→112456→1156, 2 mana→11366, 1 mana→113666→155566→145566→125566→1556, 2 mana→13566, 1 mana→133666


Vise Grip on 3 (2):133666→133366→335556→222556→2556, 2 mana→23566, 1 mana→233666→233366→111366→115556→114556→112556→112456→1156, 2 mana→11366, 1 mana→113666→155566→145566→125566→1556, 2 mana→13566, 1 mana→133666



Vise Grip on 4 (1):246666→444666→244666→4466, 2 mana→44666, 1 mana→446666→246666


Vise Grip on 4 (2):222466→2466, 2 mana→24666, 1 mana→246666→444666→222466



Vise Grip on 5 (1):1566666→5556666→1115666→1155566→1145566→1125566→1124566→11566, 2 mana→115666, 1 mana→1156666→1555666→1455666→1255666→1245666→1225666→12566, 2 mana→125666, 1 mana→1256666→15666, 2 mana→156666, 1 mana→1566666


Vise Grip on 5 (2):1566666→5556666→1115666→1155566→1444566→1244566→1224566→1222566→12566, 2 mana→125666, 1 mana→1256666→15666, 2 mana→156666, 1 mana→1566666



Now, let's start!

1. requirements of spells
First of all, let's see an easiest manipulation. and i'll introduce our two main spells.





if we have 2,6,6,an even with snapdragon on 2 and Magnifying glass on 6 and an upgraded slot, we can do the manipulation like this:
snapdragon(even is 6)/snapdragon+(even)→Magnifying glass+(6)→Magnifying glass+(6)
the result spend 4 rolls to deal 3 damage and return four 6. now, the amount of rolls is not reduce but all rolls are 6. so, the question is: if we have proper rolls and spells, can we do the similar manipulation multiple times or even build the infinite loop? the answer is YES!

now, there are 3 keys we can settling by the upper manipulation: the loop must deal damage; the amount of rolls in every loop should keep the same; the loop need a spell to reduce the point of four 6. the 1st and 2nd key has been done. so, we need to find the way of keeping the amount and reducing the point. and there are 3 spells can fill our requirements: "Candle", "Subdivide" and "Vise Grip+".







on the other hand, can we choose other source of mana? "Snapdragon" is good enough. and compare with "Snapdragon", "Gladioli" is usually thought as the better one due to its effect. besides, "Flower Pot", "Daffodil" and "Honeysuckle" can also become the mana source. but "Flower Pot" cannot deal damage with magnifing glass; "Daffodil" cannot give you mana after start of turn; "Honeysuckle" is not effeciency in producing mana. so, the reliable sources of mana and damage are "Snapdragon" and "Gladioli".



finally, "Magnifying Glass" is irreplaceable. if you have a mana, "Magnifying Glass+" with 5 or 6 can create 3 dices by consuming 2 dices. That means "Magnifying Glass+" can create 1 more dice with mana in the loop. "Snapdragon" and "Gladioli" can produce 2 mana by consuming 2 dices and the consuming dices can be returned by "Magnifying Glass+". although "Fruit Bowl+" can roll 1 more dice on each use with mana, but 1 mana cost 1 dice. That means "Fruit Bowl+" can only return 2 dices combine with "Snapdragon" and "Gladioli". and the whole loop of "Fruit Bowl+" and "Snapdragon"/"Gladioli" consuming 1 dices and deal 5 damage. It's not the INFINITE loop.


so, our infinite loop need 3 kinds of spells.
dices recovery: Magnifying Glass
mana and damage source: Snapdragon/Gladioli
dices manipulation: Magnifying Glass, Vise Grip/Subdivide/Candle(you need to have at least 1 of them)
CAUTION! the other important thing is that we must have a upgraded slot at least. if not, we cannot use spells such as "Magnifying Glass+" keep the amount. and the infinite loop is not working!

2. requirements and steps of manipulation
we've already know what spells shall we choose, and then we need to know how to use them. this part will tell you how do infinite loops worked in our manipulations. and all of manipulations will take "Snapdragon" as the example due to its available and more efficient than "Gladioli". "Gladioli"'s usage will be supplied by myself in every loops. this guide cannot list all infinite loops due to its possibility, and i'll show you some infinite loops easy to think and control with words and GIFs. Afte all, 3 different spells on spellbook have A(6,3)=6*5*4=120 combinations in theory.if you change one of spells, combinations will more than 120.

so, let me tell you how do i deduce witch's infinite loops:
1.giving you any amount of rolls(i usually give me 12 rolls), and distributing rolls with different numbers by the spell positions and the spell requirements;
2.simulating spells' creating and using process, and recording the combination of rolls' numbers in each step, you need to keep the amount of rolls;
3.when rolls' combination is same as the combination you've recorded, that means you loop has been done, recording the whole process of combinations' change;
4.removing redundent rolls what you think of by the process, and having a new reduction, stopping it when you find the infinite loop;
5.if the loop cannot work, that means the combination cannot entered infinite loop, you need to adjust the number of rolls or amount of rolls;
6.when you think the rolls' combination is the easiest and best one, using editor to test the combination and adjust the combination by the result of editor.

CAUTION!
putting "Snapdragon" on 2 and "Magnifying Glass" on 6 is the default position of our loops unless there are something special to explain.
even the rolls' combination and spells' position are the same, there are not only one way of manipulation to build infinite loop, which can be a little different in some steps. what you should consider about is that you need to make the rolls' combination same as the start or one of your step after several steps.
2-1 Candle
this is the easiest and most convenient infinite loop.
"Candle"'s best spell number is 1. because "Candle" can create 1 and it cannot use 1. and "candle+" can adjust all rolls especially 1, except 6. if you put "Candle" on 1,it can easily adjust your worst rolls and make the infinite loop available. for example, your prepared slot is "Candle" and your rolls are 112246, then you can put 1 on spell book to active "Candle+" on upgraded slot to make your rolls available(12256,-2hp). the loop will not cost hp in early loop. when all rolls are 6, this infinite loop will cost 1 hp and deal 3 damage in each loop. then, we can easily finish FTK and fulfill our limited break by controlling our hp cost and taking enemy's final hp with throwing dices, "sunbeam" and other spells. and then, our next battle can finish FTK again. if you have "thorns?", it will be the real infinite loop!
so, "Candle" is a very powerful spell, but players need calculate your own hp losses and damage to avoid redundant hp losses.

but "Candle" only is not suitable for "Gladioil". because "Candle" only need to change two 6 into 5 that will make "Gladioli" cost 2 hp to deal 4 damage in each loop.comparing with this, "Snapdragon" is more effciency.

the infinite loop's manipulations are shown as follow.



rolls' changes:
2666→66, 2 mana→666, 1 mana→6666→5666, hp-1→4666→2666

Start: 2E66(E is Even), prepared slot is “Candle”

Spell: 2 Snapdragon+ (E)
Result: 66, 2mana

Spell: 6 Magnifying glass+ (6)
Result: 666, 1mana

Spell: 6 Magnifying glass+ (6)
Result: 6666

Spell: Put 6 on “Candle”
Result: 5666, hp-1

Spell: 6 Magnifying glass+ (5)
Result: 4666

Spell: 6 Magnifying glass+ (5)
Result: 2666

Spell: 2 Snapdragon (6)
Result: 66, 2mana

Loop back.
2-2 subdivide
This infinite loop is easier than "Vise Grip" and easy to learn, but it has more limits than "Candle".
"Candle" is good but we cannot obtain it everytime. and "Candle"'s usage is cost by your own hp. so, do we have other spells to build infinite loop without losing hp? now, it's turn to "Subidivide" and "Vise Grip+". Let's start with "subdivide", the easier one. players can use "subdivide" to split a dice as evenly as possible into 2 smaller dices, then you can obtain 1,2,3 by "subdivide". so, for the convenience of creating spells, we can put "Subidivide" on 1 or 3 of spellbook except 2 because "Snapdragon"'s spellbook position is 2. so that, we can create "Subidivide" repetitively. When we enterd infinite loop, what rolls we can use are 1,2,3 and 6. Generally, 1 is not usable for "Subidivide". so, we can put "Subidivide" on 1 to make all rolls usable for "Subidivide". and we can also put "Subidivide" on 3. but this will make 1 extrmely hard to use, which will make the infinite loop stopped. so, we need to change "Magnifying Glass"'s position from 6 to 1, which will make the infinite loop worked normally.
"Subdivide" can only create 1,2,3, but rolls' amount is not reduce. so, its manipulation is much easies than "Vise Grip" and it not reduce our hp.

WARNING! "Subidivide" on 1 is severely countered by freeze because "Magnifying Glass"'s position is 6. it can make players could not enter the infinite loop. "Subidivide" on 3 and "Magnifying Glass" on 1 is not countered by freeze. if your mana is sufficient, you can adjust rolls by "Magnifying Glass" that make freeze not work on player. this infinite loops need at least 6 rolls that can be fulfilled by limited break. But the stable way of fulfilling the requirement is use "Mirror Hall" or "Mirror Cauldron".

"Subidivide" can coordinate with "Gladioli". because "Gladioli+" can use 1 or 3 to get mana, which can support our infinite loop. but the max damage of "Gladioil" in each loop is 3 and the manipulation is more than "Snapdragon".

2-2-1 Subdivide on 1


rolls' changes:
113666→112666→1166, 2 mana→11666, 1 mana→116666→133666→123666→113666

Caution: "(+)" means the spell can be put on normal slot or upgraded slot.

Start: 113666

Spell: 1 Subdivide+(3)
Result: 112666

Spell: 2 Snapdragon(+)(6)
Result: 1166, 2mana

Spell: 6 Magnifying Glass+(6)
Result: 11666, 1mana

Spell: 6 Magnifying Glass+(6)
Result: 116666

Spell: 1 Subdivide(+)(6)
Result: 133666

Spell: 1 Subdivide+(3)
Result: 123666

Spell: 1 Subdivide(+)(2)
Result: 113666

Loop back.
2-2-2 subdivide on 3 , Magnifying Glass on 1


rolls' changes:
112236→1136, 2 mana→13666, 1 mana→366666→336666→333666→333366→333336→123336→112236

Start: 112236

Spell: 2 Snapdragon+ (2)
Result: 1136, 2mana

Spell: 1 Magnifying Glass+ (6)
Result: 13666, 1mana

Spell: 1 Magnifying Glass+ (6)
Result: 366666

Spell: 3 Subdivide(+) (6)
Result: 336666

Spell: 3 Subdivide(+) (6)
Result: 333666

Spell: 3 Subdivide(+) (6)
Result: 333366

Spell: 3 Subdivide(+) (6)
Result: 333336

Spell: 3 Subdivide+ (3)
Result: 123336

Spell: 3 Subdivide+ (3)
Result: 112236

Loop back.
2-3 Vise grip
This is the most complex infinite loop but its possibilities is extremely abundant.
Comparing with "Subdivide", "Vise Grip" can create any number except 6, which is only less flexible than "Candle". if we put "Snapdragon" on 2 and "Magnifying glass" on 6, we can put "Vise Grip" on any position of spell book to build infinite loop! and interestingly, even change the position of 3 spells, we still have the possibility of building infinite loop. so, i have a conjecture: if "Snapdragon", "Magnifying glass" and "Vise Grip" are put on any position of spellbook at the same time, we can build the infinite loop with proper rolls. because "Magnifying glass"'s ability of creating 6 comlement "Vise Grip"'s disadvantage.
so, "Vise Grip"'s compatibility is so crazy!

but that means "Vise Grip" is much complex on its usage. and different position of spells will influence the requiremnet of rolls' combinations. for example, "Vise Grip" on 5 need at least 7 rolls and other position need at least 6 rolls. if the position is bad enough, the requirement can be even 8 rolls at least, such as "Snapdragon" on 2,"Magnifying glass" on 3 and "Vise Grip" on 4...if you want to active the infinite loop quickly with bad positions, prepared slot is needed.

due to "Vise Grip"'s ability of creating rolls, you can also use "Gladioli" instead of "Snapdragon". but "Gladioli+" need 1 to 4.so, its infinite loop is completely different from "Snapdragon"'s infinite loop. we have to reduct it by ourselves from begining.
2-3-1 Vice grip on 1
(1)



rolls' changes:
111666→155566→145566→125566→124566→1566, 2 mana→15666→156666→111666

Start:111666

Spell: 1 Vise Grip+ (1+6)
Result: 155566

Spell: 6 Magnifying Glass+ (5)
Result: 145566

Spell: 6 Magnifying Glass+ (4)
Result: 125566

Spell: 6 Magnifying Glass+ (5)
Result: 124566

Spell: 2 Snapdragon+ (4)
Result: 1566,2 mana

Spell: 6 Magnifying Glass+ (6)
Result: 15666

Spell: 6 Magnifying Glass+ (6)
Result: 156666

Spell: 1 Vise Grip+ (5+6)
Result: 111666

Loop back.

(2)
rolls' changes:
111666→155566→111556→144456→124456→1456, 2 mana→13466, 1 mana→134666→111666

Start:111666

Spell:1 Vice Grip+ (1+6)
Result:155566

Spell:1 Vice Grip+ (5+6)
Result:111556

Spell:1 Vice Grip+ (1+5)
Result:144456

Spell:6 MagnifyingGlass+ (4)
Result:124456

Spell:2 Snapdragon+ (4)
Result:1456, 2 mana

Spell:6 Magnifying glass+ (5)
Result:13466, 1 mana

Spell:6 Magnifying Glass+ (6)
Result:134666

Spell:1 Vice Grip+ (3+4)
Result:111666

Loop back.
2-3-2 Vice grip on 3
(1)



rolls' changes:
133666→355566→345566→235566→3556, 2 mana→33566, 1 mana→335666→111366→115556→114556→112556→112456→1156, 2 mana→11366, 1 mana→113666→155566→145566→125566→1556, 2 mana→13566, 1 mana→133666

Start: 133666

Spell: 3 Vise Grip+ (1+6)
Result: 355566

Spell: 6 Magnifying Glass+ (5)
Result: 345566

Spell: 6 Magnifying Glass+ (4)
Result: 235566

Spell: 2 Snapdragon (+) (6)
Result: 3556, 2 mana

Spell: 6 Magnifying Glass+ (5)
Result: 33566, 1 mana

Spell: 6 Magnifying Glass+ (6)
Result: 335666

Spell: 3 Vise Grip+ (2+3)
Result: 111366

Spell: 3 Vise Grip+ (6+1)
Result: 115556

Spell: 6 Magnifying Glass+ (5)
Result: 114556

Spell: 6 Magnifying Glass+ (4)
Result: 112556

Spell: 6 Magnifying Glass+ (5)
Result: 112456

Spell: 2 Snapdragon+ (4)
Result: 1156, 2 mana

Spell: 6 Magnifying Glass+ (5)
Result: 11366, 1 mana

Spell: 6 Magnifying Glass+ (6)
Result: 113666

Spell: 3 Vise Grip+ (1+6)
Result: 155566

Spell: 6 Magnifying Glass+ (5)
Result: 145566

Spell: 6 Magnifying Glass+ (4)
Result: 125566

Spell: 2 Snapdragon (+) (6)
Result: 1556, 2 mana

Spell: 6 Magnifying Glass+ (5)
Result: 13566, 1 mana

Spell: 6 Magnifying Glass+ (5)
Result: 133666

Loop back.


(2)
rolls' changes:
133666→133366→335556→222556→2556, 2 mana→23566, 1 mana→233666→233366→111366→115556→114556→112556→112456→1156, 2 mana→11366, 1 mana→113666→155566→145566→125566→1556, 2 mana→13566, 1 mana→133666

Start:133666

Spell:3 Vice Grip+ (3+6)
Result:133366

Spell:3 Vice Grip+ (6+1)
Result:335556

Spell:3 Vice Grip+ (3+5)
Result:222556

Spell:2 Snapdragon+(2)
Result:2556, 2 mana

Spell:6 Magnifying Glass+ (5)
Result:23566, 1 mana

Spell:6 Magnifying Glass+ (5)
Result:233666

Spell:3 Vice Grip+(3+6)
Result:233366

Spell:3 Vice Grip+ (2+3)
Result:111366

Spell:3 Vice Grip+ (6+1)
Result:115556

Spell:6 Magnifying Glass+ (5)
Result:114556

Spell:6 Magnifying Glass+ (4)
Result:112556

Spell:6 Magnifying Glass+ (5)
Result:112456

Spell:2 Snapdragon+ (4)
Result:1156, 2 mana

Spell:6 Magnifying Glass+ (5)
Result:11366, 1 mana

Spell:6 Magnifying Glass+ (6)
Result:113666

Spell:3 Vice Grip+ (1+6)
Result:155566

Spell:6 Magnifying Glass+ (5)
Result:145566

Spell:6 Magnifying Glass+ (4)
Result:125566

Spell:2 Snapdragon+ (6)
Result:1556, 2 mana

Spell:6 Magnifying Glass+ (5)
Result:13566, 1 mana

Spell:6 Magnifying Glass+ (5)
Result:133666

Loop to start.
2-3-3 Vice grip on 4
(1)



rolls' changes:
246666→444666→244666→4466, 2 mana→44666, 1 mana→446666→246666

Start: 246666

Spell: 4 Vice Grip+ (6+2)
Result: 444666

Spell:6 Magnifying Glass+ (4)
Result: 244666

Spell: 2 Snapdragon(+) (6)
Result:4466 +2 mana.

Spell: 6 Magnifying Glass+ (6)
Result: 44666, 1 mana

Spell: 6 Magnifying Glass+ (6)
Result: 446666

Spell: 6 Magnifying Glass+ (4)
Result: 246666

Loop back.

(2)
rolls' changes:
222466→2466, 2 mana→24666, 1 mana→246666→444666→222466

Start: E22466.(E is Even)

Spell: 2 Snapdragon+ (E)
Result: 2466, 2 mana

Spell: 6 Magnifying Glass+ (6)
Result: 24666, 1 mana

Spell: 6 Magnifying Glass+ (6)
Result: 246666

Spell: 4 Vice Grip+ (6+2)
Result: 444666

Spell:4 Vice Grip+ (6+4)
Result:222466

Loop back.
2-3-4 Vice grip on 5
(1)



rolls' changes:
1566666→5556666→1115666→1155566→1145566→1125566→1124566→11566, 2 mana→115666, 1 mana→1156666→1555666→1455666→1255666→1245666→1225666→12566, 2 mana→125666, 1 mana→1256666→15666, 2 mana→156666, 1 mana→1566666

Start: 1566666

Spell: 5 Vise Grip+ (1+6)
Result: 5556666

Spell: 5 Vise Grip+ (5+6)
Result: 1115666

Spell: 5 Vise Grip+ (1+6)
Result: 1155566

Spell: 6 Magnifying Glass+ (5)
Result: 1145566

Spell: 6 Magnifying Glass+ (4)
Result: 1125566

Spell: 6 Magnifying Glass+ (5)
Result: 1124566

Spell: 2 Snapdragon+ (4)
Result: 11566, 2 mana

Spell: 6 Magnifying Glass+ (6)
Result: 115666, 1 mana

Spell: 6 Magnifying Glass+ (6)
Result: 1156666

Spell: 5 Vise Grip+ (1+6)
Result: 1555666

Spell: 6 Magnifying Glass+ (5)
Result: 1455666

Spell: 6 Magnifying Glass+ (4)
Result: 1255666

Spell: 6 Magnifying Glass+ (5)
Result: 1245666

Spell: 6 Magnifying Glass+ (4)
Result: 1225666

Spell: 2 Snapdragon+ (6)
Result: 12566, 2 mana

Spell: 6 Magnifying Glass+ (6)
Result: 125666, 1 mana

Spell: 6 Magnifying Glass+ (6)
Result: 1256666.

Spell: 2 Snapdragon+ (6)
Result: 15666, 2 mana

Spell: 6 Magnifying Glass+ (6)
Result: 156666, 1 mana

Spell: 6 Magnifying Glass+ (6)
Result: 1566666

Loop back


(2)
rolls' changes:
1566666→5556666→1115666→1155566→1444566→1244566→1224566→1222566→12566, 2 mana→125666, 1 mana→1256666→15666, 2 mana→156666, 1 mana→1566666

Start:1566666

Spell:5 Vice Grip+ (1+6)
Result:5556666

Spell:5 Vice Grip+ (5+6)
Result:1115666

Spell:5 Vice Grip+ (1+6)
Result:1155566

Spell:5 Vice Grip+ (1+5)
Result:1444566

Spell:6 Magnifying Glass+ (4)
Result:1244566

Spell:6 Magnifying Glass+ (4)
Result:1224566

Spell:6 Magnifying Glass+ (4)
Result:1222566

Spell:2 Snapdragon+ (2)
Result:12566, 2 mana

Spell:6 Magnifying Glass+ (6)
Result:125666, 1 mana

Spell:6 Magnifying Glass+ (6)
Result:1256666

Spell:2 Snapdragon+ (6)
Result:15666, 2 mana

Spell:6 Magnifying Glass+ (6)
Result:156666, 1 mana

Spell:6 Magnifying Glass+ (6)
Result:1566666.

Loop back.
3.other things i want to say
This guide shows some complex infinite loop of witch's prallel universe bonus round. to be honest, witch can build lots of interesting infinite loops. Not only "Bronze Cauldron"+"Vise Grip", "Crucible"+"Thick Skin" and so on, but also we have "memorise" and "Lunasa", which can give witch different kinds of spells to build infinite loops such as "Bump"(1), "Lucky Star"(any position except 5)+"Duplicate"(5) and so on. but so many infinite loops are not related to mana system untill i found the interesting infinite loop of "Snapdragon"(2), "Magnifying glass"(6) and "Vise Grip"(4) in one day. then, "Candle"'s infinite loops shows its power. and in occasion, i start to think if "Vise Grip" build infinite loop in any position of spellbook, this guide is the result. This guide is also aim to show you and tell you some interesting ways of playing, which can make witch's run much happier and easier.

Especially thanks for @Song 's supplement on "Vise Grip"'s infinite loops. All infinite loops' steps are completed by his advices.

Hope you can enjoy the game!

——The End