Arma 3
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Half Life: Our Benefactors
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Data Type: Mod
File Size
Posted
Updated
1.341 GB
Jul 29, 2022 @ 11:17am
Jun 25, 2023 @ 1:05am
25 Change Notes ( view )

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Half Life: Our Benefactors

Description
Therefore I say, yes, I am a collaborator. We must all collaborate, willingly, eagerly, if we expect to reap the benefits of unification. And reap we shall.
Version: 0.5

Lambs compat patch
- https://steamcommunity.com/sharedfiles/filedetails/?id=3032643455&searchtext=

Sub - mod for different factions:
https://steamcommunity.com/sharedfiles/filedetails/?id=2846491105

Civil Protection Expansion by Sector Seven HL2RP group:
https://steamcommunity.com/sharedfiles/filedetails/?id=2875769186

Civilian Expansion by Sector Seven HL2RP group:
https://steamcommunity.com/sharedfiles/filedetails/?id=2887717134


Please read

All keys can be customized, for that go to Configure - Controls - Configure Addons - Our benefactors
Mod also have addon options, for that check Game - Configure Addons - Our benefactors

This mod is not supposed to played with ace. It has its own custom armour system. While developing it, i was trying to make gameplay as close as possible to HL. Ace might break that gameplay flow. The mod itself works with ace, but if something will break because of it, i am not the one to blame.

Some units will not their uniforms on them in editor, this is due i am forcing their gear to load after game launches, for some reasons like that some uniforms were made for west side, and i want them to be used by east side units.
That is only happening in editor. When you launch the game everything will work.

ALL OF THE SYNTS, XENIANS AND ZOMBIES ARE NOT PLAYBLE FOR NOW!
They will become playable in next updates. (Except for zombies)

If you have any suggestions - join my discord.


Core mechanics:
  • You can play as Hunter or a Strider. More playable creatures will be added later on.
  • A lot of custom skeleton creatures with its own AI (Antlion Guardians,Antlions, Hunters, Synths, Striders etc). All of the animations and code was done by me. Man, that was a hell of a task to bring those guys to arma.
  • Aditions to vanilla human AI
  • Some combines classes have special skills with custom animations and sounds
  • All the weapons from Resonance Cascade mod were reanimated.
  • New combine weaponary.
  • A lot of music from canceled Vance mod and an awesome Vandorea Music
  • Require my IMS and Zombies cause its using a lot of functions from there.
  • Custom class based Arsenal that you can modify

Known issues:
  • Player can take off their uniforms and stuff, that will look goofy if you playing as a combine since they do not have head models.
  • Custom Ai might not work as intendet in a group. Divide them into smaller groups if thats happening.

Future plans:
  • Elite synth alternative version and Heavy Synths
  • Combine Guards
  • City 18 custom terrain
  • Bug fixes
  • And more hl related stuff


If you will have any bugs, report them here on in my discord (Preferably discord cause its easier for me to answer to you there)

Have fun!

Main Credits:
Bohemia Interactive - For awesome game and platform!
Valve, Crowbar Collective - models, sounds, textures and awesome games [section 2.D. from the steam subscriber agreement]
Half Life Echoes of Resonance Cascade - inspiration.
Macser - For awesome ArmaRig for blender!
Alex Portman - Beta models
Aperture_Aerospace, owensmowen - OICW and Combine SMG weapon models
AdV Software (Canceled Vance mod), Schwarz Kruppzo - Assasin models
Adapterus, Slimbo, PhoenixTREAL, Armored Bobby - helping with models and textures
Elliot740 - HUD icons
My patreons - for supporting my work.
Popular Discussions View All (12)
22
May 10 @ 11:27am
Suggestions
Ant
8
May 19 @ 5:17am
Bugs
Rak
4
Aug 9, 2022 @ 4:51pm
Assassin animations breaking
Mouse
293 Comments
PeaceWalking 7 hours ago 
I hope this summer update means a dropship is coming...
King of carthage May 19 @ 5:19am 
Headcrab zombies not dying. I put 70 rounds in one and it keeps getting back up.
Ζετα May 4 @ 1:50am 
Can we hope for shotgunners being added?
☆Basil☆ Apr 12 @ 4:23pm 
am i the only one who keeps getting hunters that refuse to move? probably a mod conflict to be honest but just wondering :)
Th3 Apr 10 @ 4:53pm 
If you are able to push another update near to summer what is it most likely going to contain?
WebKnight  [author] Mar 27 @ 9:04am 
@matsgudmunds ill try to push another more or less big update close to this summer
Борец Скуфец Mar 20 @ 3:06pm 
How to attack in close combat while playing as a hunter?How to attack in close combat while playing as a hunter?
matsgudmunds Mar 11 @ 2:03am 
llauirescat (but festive) this was what he said to me when i asked if this mod is still updating on discord this what he said. I mean, not right now, but there will be new stuff in the future
llauirescat (but festive) Jan 14 @ 7:25pm 
Do you plan to continue updating this mod?
DaCup Dec 29, 2023 @ 11:19pm 
Does this work with overthrow?