Kerbal Space Program

Kerbal Space Program

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MS-03 Xanthus
   
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Craft
Craft Type: Rover, Robotics
File Size
Posted
971.210 KB
Jul 29, 2022 @ 8:02am
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MS-03 Xanthus

Description
After the successful prototype of KMS-01, and the groundbreaking work of the MS-02 Zephyr, further R&R results in a much slimmer, scaled-down version with enhanced mobility and onboard and external weapons with mass production capabilities produced the new MS-03 Xanthus.

MS-03 Xanthus is geared to handle within the Kerbol system to combat Space Pirates and destabilized nation-states. Also can perform in Multi-rolled tasks and can be used for Construction, First Responder, Military application and the list goes on.

Able to recover from falls and with a smaller frame means it will be more stable than previous models.

Interchangeable parts will allow you to customize and use the mainframe as a stepping stone if you choose. (recommended different head styles to compliment or different hands (default grab units)

Action groups have been designated to dedicated KAL9000 Robotics. All parts are fully stock with only using DLC for required usage. No need to download flags if you choose not to but HIGHLY recommended if you want the full look for the mobile suit.

Action Groups and Pilot Instructions

Toggle SAS and set navigation to Radial Out

Space bar (Fire head Particle Cannon make sure to raise face cover using I, K keys)

AG1 to Stand

AG2 to Walk (Note: Default stable run speed is 1.6 speed at around 4.0 -5.5 m/s can increase to 1.4 and get 6 - 7 m/s but will fall more often)

AG3 Sit and Stand animation (Note: can sit on objects and use this to start tilting forward. Once in position, you can hit AG1 to stand up if you fall over. This is also needed to dock and undock kerbals in the cockpit.

AG4 Kneel ( used to conserve energy. Once in a kneeling position, you can turn off SAS as well as use this for stable shots from Particle Cannon

AG5 Ready Particle Cannon (press AG 8 to Fire)

AG6 Grab Particle Cannon (do this prior before engaging walk mode)

AG7 emergency Toggle for ARM

AG8 Fire Particle Cannon

AG 0 Toggle Cockpit Armor

Further Notes: When launching I recommend using Unlimited Energy (all mechs on ksp use a TON of energy you can use it without it does not take long to fully charge)

(You can turn on unbreakable parts/crash damage if you would like but I usually run with this off. Make sure if you are falling or tripping over to fall either chest first or back. The main things that will explode are the navigation lights and arms if moving on hard drops.)

The Root part to move the unit is the back radial docking port. Attach to docking. Use this to easily dock with other craft to transport this unit to other sites by flying transport aircraft or to take off the planet. It will not fit in a standard MK3 Cargo unit and will need to have a custom cargo bay.

Other than that have fun!