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This is how it will be shown in the sapien's UI:
child: age 5
adult: age 15
elder: age 55
Death: age 65
However really this is not the underlying real timed values (3 years as an infant is still a long time, having it 3 instead of 5 like above is a gameplay choice, i don't even know if it will work with these values (more than half of my population are children now lol, and every women is pregnant or carrying an infant). and a mother can't get pregnant while having an infant either, unlike in real life.)
So this is the new values:
Fetus:--- 12 days/0,75 years
Infant:--- 48 days/3 years
child: age 3 --- 160 days/10 years
adult: age 13 --- 640 days/40 years
elder: age 53 ---160 days/10 years
Death: age 63 --- Total lifespan around 1008 in-game days or 63 in-game years.
I was wrong, a year is in fact 16 days so sapiens will roughly live 16 times as long. The birth cap will ofcourse kick in but i don't want to change anything about that yet until i have seen how performance is. But you should still be able to reqruit after atleast if you want to push it further.
Changed the max slider values for infancy and pregnancy duration and a description text under and telling the player what values he should set them to, to get realistic pregnancies and infancy durations according to a "real timescale" 9 months and 3 years respectively. (If someone wants to have a realistic population cycle like me).
You can also join and discuss on discord: https://discord.gg/WnN8hj2Fyg
As default sapiens age 1 biological year every day, there is 8 days in a year so doing 1:1 makes you able to have roughly 8 times as many sapiens before the soft-cap kicks in. (if you don't change how pregnancies work and max age etc. ofcourse.)
I have done it myself in my configs and could make a mod about it, but it would be better if you had it included in the mod so more could try it, and it would most likely conflict with your mod if it was separate.
I'm accepting PRs on github, but don't have a lot of time to maintain it atm.