Oxygen Not Included

Oxygen Not Included

143 ratings
Survival Not Required
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112.170 KB
Jul 25, 2022 @ 4:45am
Mar 21 @ 5:29am
13 Change Notes ( view )

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Survival Not Required

Description
Kickstart your colony and recover from disasters more easily
One single mistake can doom your entire colony and make it seamingly unrecoverable – especially for beginners!

This mod enhances your Printing Pod and makes surviving the first day cycles significantly easier.

Oxygen Is Included
Your Printing Pod produces 500g/s of oxygen. This prevents a few duplicates from suffocating and even helps to recover an unbreathable base.

Potatoe battery generator
Your Printing Pod generates 400W for your power consumption needs. While this cannot power an entire colony, it helps as an emergency/backup power generator if everything else fails.

Water dispenser
Your Printing Pod produces 100g/s of water. This at least ensures that you can flush the toilet for the day.

New and even more optimistic Hope
Starting a new game will spawn your headquarters with a functional ventilation and a neat floor lamp. Don't damage this gas piping until you have Ventilation researched ... unless you want the oxygen generation to stop.

Change mod settings
Open the file %USERPROFILE%\Documents\Klei\OxygenNotIncluded\mods\Steam\2840201171\settings.yaml in a text editor and change the settings as your heart desires.

Concluding remarks
I hope this mod helps new players by making the beginning less overwhelming and punishing. More experienced players, who don't want to rush basic colony infrastructure and wish for a more relaxed game start, might enjoy this mod as well.

You have ideas to improve this mod or wish to see its source code? Take a look at the GitHub repository[github.com]!
75 Comments
^9RicJose Mar 20 @ 1:01pm 
Thank you so much for adding a water source!!!! This is the best mod!!! You are the best!!!
dsung  [author] Mar 18 @ 3:07am 
@zytukin Thankfully, your problem has solved itself. :meephappy:

I noticed that the Steam Workshop fails to update mods sometimes. Un- and resubscribing fixes it in my case.

You might want to take a look at "Mod Updater" for this specific issue: https://steamcommunity.com/sharedfiles/filedetails/?id=2018291283
zytukin Mar 18 @ 2:56am 
Disregard my previous comment, I unsubscribed and resubscribed, and now the game is working fine with the mod active.
zytukin Mar 18 @ 2:44am 
For some odd reason, I'm finding it impossible to start a new game with this mod activated. Tried over a dozen seeds and every single one says it couldn't generate a world. Doesn't matter if it's a classic game or a spaced out game. Though trial and error I narrowed it down to this mod. No mods activated, can start a new game. ONLY this mod activated, can't start a new game because no map seeds will generate a world. This mod disabled and all my other mods activated, can start a new game.

I have all the DLC so maybe it's related to a DLC incompatibility?
I've used the mod without issue in the past without any DLC.
✪ Nam Saker ✪ Mar 17 @ 10:04am 
My english is not good. Luckily you still understand :steamhappy:
dsung  [author] Mar 17 @ 9:44am 
@✪ Nam Saker ✪ Thank you for finding this problem! It was just as you said: the oxygenOutputInKgPerSecond was used for both oxygen and water generation.

This has been fixed in v1.2.1. Thanks again! :steamthumbsup::meephappy:
✪ Nam Saker ✪ Mar 17 @ 9:02am 
I found the problem. "Amount water per second" not working but when adjusting "Amount oxygen per second" to 10 kg "water value" follow it, also 10 kg
dsung  [author] Mar 17 @ 1:21am 
@✪ Nam Saker ✪ I am not sure what you mean by "water output can't edit". If you mean the amount of water per second, then you can change it in the mod settings here:

%USERPROFILE%\Documents\Klei\OxygenNotIncluded\mods\Steam\2840201171\settings.yaml
✪ Nam Saker ✪ Mar 16 @ 11:01pm 
Water output can't edit, please check it
dsung  [author] Mar 16 @ 6:52pm 
@^9RicJose Good news, since version 1.2.0 you have a water output to the right side of the Printing Pod. Give it a try! :)