RimWorld

RimWorld

429 arvostelua
Scrollable Gizmos
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Mod, 1.2, 1.3, 1.4, 1.5, 1.6
Tiedostokoko
Julkaistu
Päivitetty
107.625 KB
20.7.2022 klo 14.37
24.7. klo 15.09
11 muutosilmoitusta ( näytä )

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Scrollable Gizmos

Kuvaus
What does this mod do
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Puts gizmos in a scroll view so they won't take up the entire screen.
It also displays a background in the gizmo area. It can be turned off in the settings if you want.

What are gizmos?
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Gizmos are icons like the draft button, stuff after selecting any architect category, psycasts when selecting a pawn, the caravan buttons in the world view, etc.

Issues I noticed
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- Disabled gizmos seem to render outside of the scroll view.
- The architect search function does not work to good with this mod.
- Gizmos that are normally above the screen height don't render in the scroll view. So gizmos are still only visible up to your window height. (This has been fixed I think, but i'm not sure yet)
- Fuel gizmos do not scroll for some reason.
- Gizmos get cut off when there are small gizmos. (I disabled small gizmos to try and fix this)
- In order to not block off the Odyssey ship launch buttons, ScrollableGizmos is disabled in the world tab.

Compatibility
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- Probably not compatible with anything that can modify gizmo size or how gizmos render (if a mod like that exists).
- Rimworld of Magic's mana gizmo counts as a fuel gizmo so it does not scroll properly. As a workaround, you can disable their mana gizmo in their mod settings.
- Vanilla Psycasts Expanded seem to ignore my attempt to disable shrinkable gizmos which causes gizmos to get cut off. To fix this go into the the Vanilla Psycasts Expanded mod options and disable "Allow shrinking?".

Notes
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Feel free to tell me about any bugs encountered.
152 kommenttia
Angel Kay 19.9. klo 17.53 
THANK YOU FOR THIS
과초 17.9. klo 18.22 
버그있다 이거
I Ằvêņşh I 9.9. klo 13.26 
A little compatibility issue with Av mechs, after selecting a mech, can't click on anithing, would be great to use both
V ! P 27.8. klo 9.09 
i deleted my comment it works and my game have less lag when i select-draft 10+ pawns ty for a gr8 mod! :chug:
ohm3463 13.8. klo 1.43 
thank you you have no idea haw this will change me mod list and not being able to see haft the build a balls
Zoey 8.8. klo 22.57 
Confirming broken in Odyssey- selecting any pawn results in the main bar disappearing and the "Mouse position stack is not empty" error.
Zades #PFC 8.8. klo 3.32 
Attempting to launch an Odyssey shuttle with this mod will cause the following error:

Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.Widgets:EnsureMousePositionStackEmpty ()
Verse.Root:Update ()
Verse.Root_Play:Update ()

Tested with Harmony, Core, all DLCs, and this mod. Seems to be minor as you can still launch the shuttle but thourhg to let you know of the error,
John Smellhiver 2.8. klo 13.04 
Thank you so much! I've always been annoyed needing certain buildings but I can't build them. I wish I found this sooner.
Guldflips 2.8. klo 12.25 
It seems it to break if there are too many gizmos
tonechild 31.7. klo 10.28 
This mod seems to cause low fps while the architect menus are open for me. Mint menus seems to work a lot better, and would recommend using that instead.